http://www.xbitlabs.com/news/story.html?id=1011575285
First of all, we have to mention Lightspeed Memory Architecture II, the technology aimed at unloading the memory bus. It includes loss-free Z-buffer compression with 4:1 ratio, 2nd generation Occlusion Culling and Quadcache Architecture, which saves even more memory bandwidth.
Thanks to another significant performance and memory bus efficiency increase, NVIDIA managed to implement a new more progressive anti-aliasing method in its NV25. It is called Accuview AA. This method will use new subpixel locations mask and feature NVIDIA?s patented and optimized for the best performance and quality algorithm.
This, hopefully, will makes games look better.
As for the T&L unit, it has been changed significantly compared with that of GeForce3. Now it is called nFinite FX II and features 2 vertex shader pipelines. Higher clock frequency will triple the performance in those applications, which use the second computing pipeline, making it three times as fast as that of GeForce3. Moreover, increasing the chip frequency will speed up the operations with pixel shaders by 50%.
Working @ a 300MHz core clock with a 2nd vertex shader to boot. Me likey.
The performance solutions from NVIDIA have now also got dual-monitor support. NV25 will boast nView technology, the next stage in the TwinView evolution. It will have richer features and will be much easier to use.
Finally!
First of all, we have to mention Lightspeed Memory Architecture II, the technology aimed at unloading the memory bus. It includes loss-free Z-buffer compression with 4:1 ratio, 2nd generation Occlusion Culling and Quadcache Architecture, which saves even more memory bandwidth.
Thanks to another significant performance and memory bus efficiency increase, NVIDIA managed to implement a new more progressive anti-aliasing method in its NV25. It is called Accuview AA. This method will use new subpixel locations mask and feature NVIDIA?s patented and optimized for the best performance and quality algorithm.
This, hopefully, will makes games look better.
As for the T&L unit, it has been changed significantly compared with that of GeForce3. Now it is called nFinite FX II and features 2 vertex shader pipelines. Higher clock frequency will triple the performance in those applications, which use the second computing pipeline, making it three times as fast as that of GeForce3. Moreover, increasing the chip frequency will speed up the operations with pixel shaders by 50%.
Working @ a 300MHz core clock with a 2nd vertex shader to boot. Me likey.
The performance solutions from NVIDIA have now also got dual-monitor support. NV25 will boast nView technology, the next stage in the TwinView evolution. It will have richer features and will be much easier to use.
Finally!
