mugs
Lifer
- Apr 29, 2003
- 48,920
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Originally posted by: ric1287
Originally posted by: mugs
Originally posted by: holden j caufield
I too think it's stupid to be charging map packs like it's stupid for EA to charge a whole new game for basically updated rosters. It's why I don't support EA now, I mean 800 points isn't anything and if a lot of my friends get it I will too. I think it's a great business model. Charge ~$60 for a game, $60 a year for live, use the player's internet and machine as hosts, charge DLC etc. Sucks for consumers but it looks like this is going to be the wave. BTW I don't remember paying for cod2 map pack. Was that free or was it 800 points and then free after a month.
I believe CoD 2 has a map pack that is currently free, and a map pack that is still not free.
Do you think that game developers are charitable organizations? Why should they spend their time and money on new maps and give them away for free? You get free maps on the PC because individuals or groups of individuals do it in their spare time. It'd be nice if user-created content was available on consoles in the future, but c'est la vie. Servers aren't free either. When companies provide their own servers for games, it's time-limited. Beyond that you're playing on servers that are paid for by other gamers. If a company makes downloadable content that is worth what they're charging for it, then I have no problem paying for it. I love rewarding GOOD developers for their hard work.
And video games cost about the same now as they did on the SNES, while development costs have skyrocketed. I don't think we're getting screwed.
I agree with most of that.....but i thought the key to xbox live is that there are no 'servers' for each game....its hosted by the people playing it
Yeah, exactly. He's complaining that they charge "$60" per year for Live (proof right there that he has no idea what he's talking about, unless his profile and the American flag avatar are a ruse) yet they use the player's system and Internet connection to host the games. I was explaining the downside of the alternatives. Servers that are hosted by the developer/publisher are usually/always time limited - after a couple of years, they go away. You can play on servers hosted by individuals, but then SOMEONE is paying money to keep that server running.
It's like PC gamers think everything is created by magical fairies. New maps just appear, servers just exist. Someone puts the effort into creating those new maps. In this case it's the game developer, and you can be pretty sure that they'll be good quality maps. I don't fault them for charging.
