Soldiers: Heroes of WW2

CubicZirconia

Diamond Member
Nov 24, 2001
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download here

screenshots

Excellent game. It combines elements of RTSs, standard strategy games, and squad based action games. And unlike most RTS type games, you can control individual units. Great graphics, great physics, and everything is completely destructable. Download it now.
 

suklee

Diamond Member
Oct 9, 1999
4,575
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thanks for the headsup. Screenshots looks good! :thumbsup:

Will download tonight, hope the gameplay is on par w the screenies.
 

CubicZirconia

Diamond Member
Nov 24, 2001
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Realize that the first time you play the demo it will be very hard. Until you develop a solid strategy, you're going to get destroyed. Here's a hint:

-Disable the Panther with Molatov Cocktails, then repair it with a repair kit. Once you have it its just a matter of taking out the tracks of other tanks and mopping up. And as long as you don't completely destroy enemy tanks, they can all be repaired and commandeered.

-Evacuating the Colonel isn't really necessary, provided you take out the German rocket launcher soon enough.

-Make sure to examine the three piles of boxes laying around at the start of the mission. You can get some great weaponry (Bren Guns, RPG's, Bazooka's) early on this way.

If you have any other questions, let me know.
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
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Originally posted by: CubicZirconia
Realize that the first time you play the demo it will be very hard. Until you develop a solid strategy, you're going to get destroyed. Here's a hint:

-Disable the Panther with Molatov Cocktails, then repair it with a repair kit. Once you have it its just a matter of taking out the tracks of other tanks and mopping up. And as long as you don't completely destroy enemy tanks, they can all be repaired and commandeered.

-Evacuating the Colonel isn't really necessary, provided you take out the German rocket launcher soon enough.

-Make sure to examine the three piles of boxes laying around at the start of the mission. You can get some great weaponry (Bren Guns, RPG's, Bazooka's) early on this way.

If you have any other questions, let me know.

I had no idea that you could do that much. I pretty much tried to take out everything using the Allied tank and having my men defend their positions.

I've been slaughtered every time.

I really don't play this type of game much, so I've got to get the controls down.
 

CubicZirconia

Diamond Member
Nov 24, 2001
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Originally posted by: BlueWeasel
Originally posted by: CubicZirconia
Realize that the first time you play the demo it will be very hard. Until you develop a solid strategy, you're going to get destroyed. Here's a hint:

-Disable the Panther with Molatov Cocktails, then repair it with a repair kit. Once you have it its just a matter of taking out the tracks of other tanks and mopping up. And as long as you don't completely destroy enemy tanks, they can all be repaired and commandeered.

-Evacuating the Colonel isn't really necessary, provided you take out the German rocket launcher soon enough.

-Make sure to examine the three piles of boxes laying around at the start of the mission. You can get some great weaponry (Bren Guns, RPG's, Bazooka's) early on this way.

If you have any other questions, let me know.

I had no idea that you could do that much. I pretty much tried to take out everything using the Allied tank and having my men defend their positions.

I've been slaughtered every time.

I really don't play this type of game much, so I've got to get the controls down.

I didn't really understand what I was doing at first either. They should have included more documentation with the demo. The examine button is key. If you examine tanks you can find Fuel cans, repair kits, and even switch tank weapons. You can then use the fuel can to siphon gas from other tanks and fill up other vehicles. You can refuel your starting Sherman in this way, though I wouldn't bother. Also note that you have to use mines to activate them, you can't simply place them on the ground (if you do that they will appear as boxes, which isn't what you want). You need your soldier to hold the mine, then place it on the ground. One more thing, if you press backspace the game will go into slowdown mode, which is self-explanatory. With all that said, here's a quick rundown as to how I beat the level on normal (this will be long, but it works):

-Have the commander in the green suit get in your sherman and head straight towards the crossroads as far as he can go (he'll run out of gas really quickly).

-Have one of your soldiers run (double-click) towards the left-most pile of boxes. While he's running have the other soldier head towards the right-most pile of boxes. When he gets there have him take all the anti-tank mines and as many anti-infantry mines as he can carry. Then have him run towards the crossroads.

-While he's running, have the other soldier take the Bren Gun and ammo from the other pile of boxes. Make sure he gets all the RPG's from the box, they can be extremely useful in destroying tanks. Once he loads up, have him head upwards towards the hill that borders the road. When the germans start attacking, you're going to take direct control of him.

-When the mine solider reaches the crossroads, have him lay out the mines in a scattered pattern. If you hit the U button while holding a mine, he should lay all of his mines in a scatter pattern. Once that is done, have him run back to the middle pile of boxes. Once he gets there, grab the Bazooka and all the bazooka ammo. Make sure he has enough room in his inventory to hold the bazooka, otherwise he will drop it when he run. Now have him run upwards to the left a little bit where he can hide behind a wall. He should be able to disable tanks from there (if you aim at the tracks you can effectively prevent tanks from moving).

-Now back to the other soldier. Take direct control of him. Using the Bren gun, you should be able to wipe out all of the german infantry that attacks. Use the hill as cover while reloading and this is a piece of cake. If your bazooka soldiers fails to take out the early, small tanks (and you can take control of him to do so if necessary), have your soldier throw RPG's on the tanks to destory them.

-Now wait for the Panther tank to arrive (the big german tank that is nearly impossible to destroy with anti-tank fire). It works well to destory its tracks to prevent it from moving, then throw malatov's on it. 1 or 2 should have its occupants pouring out on fire. Kill those guys, repair the tank, and take control of it. It's also a good idea to repair anther tank at this point.

-At this point it gets pretty easy. Use the Panther to destory everything. You'll probably have to repair it a couple of times because the remaining german tanks will knock out its tracks. If you have your remaining soldiers run up towards the germans, you can stealthily use them to destroy a couple of troop carriers with grenades. This just makes the Panther's job that much easier.
 

suklee

Diamond Member
Oct 9, 1999
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Wow, that sounds like a scene out of a movie what you described above, not tactics used in a game!

Have you played Desert Rats vs. Afrika Korps? I just downloaded the game, and wonder how the two stack up. From your posts, I get the feeling that Heroes of WW2 is based heavily on realism. Is that true?
 

CubicZirconia

Diamond Member
Nov 24, 2001
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Originally posted by: Kai920
Wow, that sounds like a scene out of a movie what you described above, not tactics used in a game!

Have you played Desert Rats vs. Afrika Korps? I just downloaded the game, and wonder how the two stack up. From your posts, I get the feeling that Heroes of WW2 is based heavily on realism. Is that true?

Desert Rats vs. Afrika Corps isn't even in the same time zone as Soldiers (yes, I have played DS vs. AC). Soldiers isn't really an RTS. It's like a cross between Hidden and Dangerous and Commandos.

And yes, Soldiers is more realism based than your typical RTS/action game. Everything has area specific damage and this actually affects gameplay. Rather than try to completely destroy a tank, you can easily sneak up on it and disable it with one soldier. Similarly, one shot can blow the turret right of a tank, effectively making it useless. One thing that's great is that when soldiers enter and exit vehicles, they do so in a realistic manner. They don't just teleport in. And when they're in a vehicle, their position can make them either more/less vunerable. When a bunch of soldiers are sitting in an open-air troop transport, you can throw in a molatov cocktail, watch them bail, then take over the basically undamaged vehicle.

All of this is on top of the environmental effects. Buildings and land features can all be destroyed. Trees can be lit on fire. Stone walls can be smashed with tanks. Details are everywhere. I'm starting to sound like an advertisement here, but this game really rocks.

Finally, as I've been alluding to, strategy pays off. Running and gunning simply doesn't work. It's fun, but it makes it impossible to win. It's a good change of pace from your typically kill everything style FPS or a "blob warfare" style RTS.

edit: and lastly, you're right about the movie idea. When you have a bazooka-wielding soldier waiting in the ruins of a half-destroyed building for a german tank to pass so he can knock out its tracks, you can't help but get a Saving Private Ryan feeling.
 

suklee

Diamond Member
Oct 9, 1999
4,575
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I'm back for some help, you're absolutely right... the first time I got SLAUGHTERED! ABSOLUTELY DESTROYED... lol...

First impressions...
:thumbsup: to realism
:thumbsdown: to the in-game music. (tried to turn it off but an annoying BEEP started to play instead, so I turned it back on)

Gonna follow your detailed instructions as above, and see if I can do better this time. :beer:
 

Cheetah8799

Diamond Member
Apr 12, 2001
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I agree. This game is SOO hard. The official forums offer a lot of info, similar to CubicZirconia's big post up there.

My main gripe is that it is too hard, even for a seasoned gamer like myself. I often do VERY well in any game I play. I tried this demo in EASY mode and it was sooo hard. I'll have to practice more. I'm hoping the full version isn't so hard, otherwise I may not buy it. I hate it when I am this stumped in a game. It should be entertaining, not impossibly hard to the point that I want to stick a pencil in my eye.....
 

TheWart

Diamond Member
Dec 17, 2000
5,219
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I love this game!

Apart from what has been said, I can only suggest to go to the official forums, as there are tons of helpful hints (not too mention little modifications that make the map easier).

Also, pressing backspace while in the game reverts it to slow-mo mode, which I find *very* helpful in the hectic firefights.
 

Cheetah8799

Diamond Member
Apr 12, 2001
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Also, pressing backspace while in the game reverts it to slow-mo mode, which I find *very* helpful in the hectic firefights.

Definately helpful. I didn't know about it the first 10 times I tried the demo. Big difference, but I still got my butt kicked...
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
Originally posted by: Cheetah8799
I agree. This game is SOO hard. The official forums offer a lot of info, similar to CubicZirconia's big post up there.

My main gripe is that it is too hard, even for a seasoned gamer like myself. I often do VERY well in any game I play. I tried this demo in EASY mode and it was sooo hard. I'll have to practice more. I'm hoping the full version isn't so hard, otherwise I may not buy it. I hate it when I am this stumped in a game. It should be entertaining, not impossibly hard to the point that I want to stick a pencil in my eye.....

I still can't beat the demo...even after reading Cubic's suggestions. :(

My problem is I just don't play this type of game (I tried Commandos and hated it). However, I enjoy playing this demo, even if my ass is handed to me on a plate every time.

How in the world do I open the boxes? I must be looking at the wrong ones, because I can't examine them or open them. The boxes in question are the ones just to the right of the tank once it's ran out of gas, right? Regardless of what I do, the two soldiers just stand there and all I can do is issue commands to them that tell them to use the boxes as cover.

What am I missing?
 

CubicZirconia

Diamond Member
Nov 24, 2001
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Some followups....

First, BlueWeasel, these are the boxes you need to examine.

As far as the difficulty goes, at first I thought it was way too hard. But the reality is that once you have a solid strategy down, it's really not. Shooting it up simply doesn't work. You need to have a plan, and a good one at that. But once you have an idea of what you're doing it all goes down like clockwork.

Feel free to ask me any questions you've got, but I'll give you another quick run-down.

-Use a soldier with a Bren gun to kill all the infantry. The hill bordering the road is a good place to do this.

-Use a combination of the Bren gun soldier's RPG's and another soldier's bazooka to knock out the first wave of tanks.

-At this point you can actually repair a knocked out german tank and use it to blow the tracks off of the Panther when it attacks.

-Once you immobilize the Panther, use Molatov's to force it's occupants to leave.

-Repair the Panther and start blowing stuff up. Continue to repair as necessary.


-DO NOT have a soldier manning the artillery when the Panther attacks. It will immediately blow it to hell and take your solider with it.

-DO NOT force the issue. If you advance out too quickly the initial wave of germans will hold back and you'll have less to attack them with. Let them run through your mines into the heart of your defensive area.
 

suklee

Diamond Member
Oct 9, 1999
4,575
10
81
Originally posted by: BlueWeasel
Originally posted by: Cheetah8799
I agree. This game is SOO hard. The official forums offer a lot of info, similar to CubicZirconia's big post up there.

My main gripe is that it is too hard, even for a seasoned gamer like myself. I often do VERY well in any game I play. I tried this demo in EASY mode and it was sooo hard. I'll have to practice more. I'm hoping the full version isn't so hard, otherwise I may not buy it. I hate it when I am this stumped in a game. It should be entertaining, not impossibly hard to the point that I want to stick a pencil in my eye.....

I still can't beat the demo...even after reading Cubic's suggestions. :(

My problem is I just don't play this type of game (I tried Commandos and hated it). However, I enjoy playing this demo, even if my ass is handed to me on a plate every time.

How in the world do I open the boxes? I must be looking at the wrong ones, because I can't examine them or open them. The boxes in question are the ones just to the right of the tank once it's ran out of gas, right? Regardless of what I do, the two soldiers just stand there and all I can do is issue commands to them that tell them to use the boxes as cover.

What am I missing?


lol, Blue, I know how you feel. I was looking at those same boxes for the longest time too and was like htf do you open them?! Then I figured out they were the WRONG set of boxes, lol. but even with Cubic's detailed instructions, I tried like 10 times before finally giving up for the night. One of my two soldiers would die off, leaving me with the Sherman and just one soldier to control. Can you imagine how HARD this must be for newbies who haven't got a clue as to what to do? Must be a real turn-off! I know the full version will have the tutorial but still... maybe there are more instructions in the readme file? (which I havent read :D )

Cubic,
-You said bring the Sherman up to the intersection as far as it will go right? I usually can take the Sherman to just before the X-intersection. Should I direct control it as well so that it doesn't expend its ammo mindlessly? Should I use it to deal with the Panzer III that comes down the left flank?

-How do I repair vehicles?

-Anyone else find the in-game music really annoying? :frown:

-Experienced regular CTDs if I restart the level too many times... these minor points aside, this looks to be a good game. What's the ETA of the full version?
 

Cheetah8799

Diamond Member
Apr 12, 2001
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- The readme text file tells you the keyboard shortcuts to use, but that's about it.

Questions:

- How do the RPG's work?

- How close do you have to be to use the RPG's?

- Are the grenades worth using? I've read that they aren't.

- How close do you have to be to use the molotov cocktails on the tanks? Any special tactics to avoid being shot while doing this?

- I tried carrying all the mines, buy my guy walked too slow, they were too heavy I guess. Do I need to drop my guns and stuff to get him to run with the mines? Long way to go if he can only walk...
 

TheWart

Diamond Member
Dec 17, 2000
5,219
1
76
- I am not sure if you mean the Bazooka or the RPG grenades. The RPG nades are awesome, and if you hit the smaller enemy tanks in the rear, one should take out the entire tank. Same with the molotov cocktails. Just be careful, as you kind of need to wait for the tank to stop moving, otherwise you nade will fall short.

- The standard US grenades are pretty useless in my experience against the tanks,

- When using molotovs, try to hide and then pop up once the tank is past you.

- Well, the mines are very heavy...he'll prolly walk no matter what if he has 2 or more. Just use the slowmo mode and make sure ytou waste no time with the mine guy and get him to the road ASAP.
 

Cheetah8799

Diamond Member
Apr 12, 2001
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I am not sure if you mean the Bazooka or the RPG grenades

I meant the RPG grenades. The small brass/gold colored dealies. The bazooka is self explanitory, and I figured that out.

I'll give it another try tonight and see if I can get a little further.
 

TheWart

Diamond Member
Dec 17, 2000
5,219
1
76
Originally posted by: Cheetah8799
I am not sure if you mean the Bazooka or the RPG grenades

I meant the RPG grenades. The small brass/gold colored dealies. The bazooka is self explanitory, and I figured that out.

I'll give it another try tonight and see if I can get a little further.

Okay, that is what I thought.

The RPG nades are my favorites, as they seem to be very effective agains the vehicles.
 

CubicZirconia

Diamond Member
Nov 24, 2001
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First, when I say RPG's I mean the RPG grenades. And sorry if I repeat things.

-You said bring the Sherman up to the intersection as far as it will go right? I usually can take the Sherman to just before the X-intersection. Should I direct control it as well so that it doesn't expend its ammo mindlessly? Should I use it to deal with the Panzer III that comes down the left flank?

I usually don't bother with direct controlling the Sherman. Even if it does run out of ammo you can refill it using ammo found in the middle box and in other tanks (examine them, take the ammo, drop it on the sherman). I suppose the tank could be use to take out the panzer from the left, either that or a bazooka soldier or even the artillery (provided you get the soldier out of there early enough). Normally I just let the Sherman sit there and fire away. It draws fire away from other more valuable targets.

- How do the RPG's work?

They work best when used in direct control mode. Just move the cursor around (orange means it will hit there, blue means your target line is blocked) and let it fly. Ideally your target will not be moving.

- How close do you have to be to use the RPG's?

If your target cursor is orange, you're close enough.

- Are the grenades worth using? I've read that they aren't.

Almost completely worthless. They will kill soldiers, but they don't have a whole lot of splash damage, so it's really a waste of time. You're better of a) using an RPG nade b)a molatov cocktail or c)a bren gun to kill soldiers.

- How close do you have to be to use the molotov cocktails on the tanks? Any special tactics to avoid being shot while doing this?

Again, if the target is orange you'll hit it. As others have mentioned, you're best off hitting the tank in the back. Sometimes it works well to throw your nades and cocktails over boxes to keep yourself out of the tank's line of sight.

I tried carrying all the mines, buy my guy walked too slow, they were too heavy I guess. Do I need to drop my guns and stuff to get him to run with the mines? Long way to go if he can only walk...

I put the guy's gun in his hand in case you need it. I know he walks slow, but provided you don't waste time at the beginning of the mission, he will make it back. At worst he'll be half way back when the motorcycle w/side car comes tearing in. Generally your soldilers will take care of it anyways, so it shouldn't matter.
 

Cheetah8799

Diamond Member
Apr 12, 2001
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Ah, so I used some suggestions here and did much better. I beat all the tanks with the RPG grenades. My tactic was to move the guy with the Bren gun over to the hill just on the south east corner of the crossroads. He killed plenty of guys there. I ran the Sherman up the middle of the road so he could shoot guys as well. My 3rd guy laid some mines, which worked well, then got some molotovs and RPG grenades for killing tanks.

Repaired my tank and the Panther and one other. Moved some fuel to my Sherman, repaired him. All was good. :)

Only problem was that I didn't kill the guys with the rockets before they killled the captain, who I was supposed to protect... oops... time to start over....
 

CubicZirconia

Diamond Member
Nov 24, 2001
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Originally posted by: Cheetah8799
Ah, so I used some suggestions here and did much better. I beat all the tanks with the RPG grenades. My tactic was to move the guy with the Bren gun over to the hill just on the south east corner of the crossroads. He killed plenty of guys there. I ran the Sherman up the middle of the road so he could shoot guys as well. My 3rd guy laid some mines, which worked well, then got some molotovs and RPG grenades for killing tanks.

Repaired my tank and the Panther and one other. Moved some fuel to my Sherman, repaired him. All was good. :)

Only problem was that I didn't kill the guys with the rockets before they killled the captain, who I was supposed to protect... oops... time to start over....

You do know you can evacuate him right?