groberts101
Golden Member
- Mar 17, 2011
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No.. unused partition space will not be considered manual OP. Only the unallocated space will be treated to more efficient mapping(less mapping of all structures/bitmaps required by the controller) and usage by the controllers internal algorithms.
Just imagine that the controller makes more effcient use of space not needed at the logical level to make better use of it it for what it wants to do with it at the physical at any given moment. The bitmap is confined moreso and the controller gets to control the rest more efficiently fro increasing stamina and recovery.
But all physical space on an SSD will still be used for wear leveling purposes regardless of partition structure. That's where data rotation comes into play and is one of the main factors I'll be looking at for the next few years of my dedicated idle time recovery for any SSD. Idle time just allows the controller work more efficiently to do everything it was engineered for optimizing the physical space/mapping of the drive. Which is fine by me and my electric bill. hope that helps
Just imagine that the controller makes more effcient use of space not needed at the logical level to make better use of it it for what it wants to do with it at the physical at any given moment. The bitmap is confined moreso and the controller gets to control the rest more efficiently fro increasing stamina and recovery.
But all physical space on an SSD will still be used for wear leveling purposes regardless of partition structure. That's where data rotation comes into play and is one of the main factors I'll be looking at for the next few years of my dedicated idle time recovery for any SSD. Idle time just allows the controller work more efficiently to do everything it was engineered for optimizing the physical space/mapping of the drive. Which is fine by me and my electric bill. hope that helps
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