futurefields
Diamond Member
- Jun 2, 2012
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Assuming it doesn't run like a dogs breakfast, like GTA 4 did. I'm not holding my breath.
Based off of GTA4 alone, I will certainly *not* be buying GTA 5 on day one, let alone pre-ordering it. I will give it a solid week bare minimum before buying just so I have an idea of what the performance is like from other players.
The guys who did Max Payne 3 are doing the GTA5 Port. So it should be pretty good.
Ok damn, that's a huge positive signal for the performance and quality of the port to PC.
i5 from past 2 years should handle it well.
I'd guess 280x/780 for 1080P high details with solid frame rates.
Ok damn, that's a huge positive signal for the performance and quality of the port to PC.
i5 from past 2 years should handle it well.
I'd guess 280x/780 for 1080P high details with solid frame rates.
I'd bet money you'll need a 5820K/3930K to run it smoothly without hitching, judging how GTA V in 2008 ran (and still runs, you want fast cores and now you have even sloppier ports to boot). Open world + AI + NPC + draw distance + city density will whack any CPU. And you in the middle with an RPG.
I'd bet money you'll need a 5820K/3930K to run it smoothly without hitching, judging how GTA V in 2008 ran (and still runs, you want fast cores and now you have even sloppier ports to boot). Open world + AI + NPC + draw distance + city density will whack any CPU. And you in the middle with an RPG.
Consider that it's already running at 1080p/30 on Xbox One. GTA5 is a very well optimized game.
True but its all cut back compared to the PC version. Look at Eurogamer's Watch Dog face off as a open world template:
http://www.eurogamer.net/articles/digitalfoundry-2014-watch-dogs-face-off
Most game options are heavily pared back or removed entirely, the PC has those. If you want all the shadow options and all the lighting options and AA to boot, its going to be heavy.
Plus for the game being built on old ass hardware:
http://www.eurogamer.net/articles/digitalfoundry-2014-gta-5-next-gen-grass-compared
That is just one extra bit for next gen. If Rockstar goes all out on PC you will need a grunty setup. Sure you could turn it down to console level, but on PC why?
I'm not holding my breath either. Some might think I'm crazy for saying this, but out of all the game's I've ever pre-ordered, GTA4 is the one I regret most (and I've pre-ordered some pretty mediocre games). That was all the way back in 2008 when I didn't know better and I didn't do any research before buying.
Since no official info is released and it's all guesses so far, I'll give it a shot too: quad core CPU/GTX 660/4GB/64bit OS minimum, lower configs may work.
High end i5's/8GB/GTX780 recommended. The way they talk about it on Geforce, looks like nvidia bagged GTA V much like they did with Unity and FC4.
Of course they are getting our clicks when they're plain lying to get them.One that got your clicks!
I really i wanted AMD to bag this.
Minimum:
Processor: Intel Core 2 Duo 1.8Ghz, AMD Athlon X2 64 2.4Ghz
Memory: 1.5GB
Free Hard Drive Space: 16GB
Video Card: 256MB NVidia 7900 / 256MB ATI X1900
Recommended:
Processor: Intel Core 2 Quad 2.4Ghz, AMD Phenom X3 2.1Ghz
Memory: 2GB (Windows XP) 2.5GB (Windows Vista)
Free Hard Drive Space: 18GB
Video Card: 512MB NVIDIA 8600 / 512MB ATI 3870
Only 18GB? Something doesn't add up ...
The guy above you was posting the specs for GTA IV, not GTA V.
GTAV PC will run like crap on all systems, i'm not worried.
The guys who did Max Payne 3 are doing the GTA5 Port. So it should be pretty good.
I don't agree with that. It uses the same engine as Max Payne and that game ran flawlessly across a wide variety of systems.
