So these are the system requirements for GTA5 PC

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Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
Assuming it doesn't run like a dogs breakfast, like GTA 4 did. I'm not holding my breath.

I'm not holding my breath either. Some might think I'm crazy for saying this, but out of all the game's I've ever pre-ordered, GTA4 is the one I regret most (and I've pre-ordered some pretty mediocre games). That was all the way back in 2008 when I didn't know better and I didn't do any research before buying.

Based off of GTA4 alone, I will certainly *not* be buying GTA 5 on day one, let alone pre-ordering it. I will give it a solid week bare minimum before buying just so I have an idea of what the performance is like from other players.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
Based off of GTA4 alone, I will certainly *not* be buying GTA 5 on day one, let alone pre-ordering it. I will give it a solid week bare minimum before buying just so I have an idea of what the performance is like from other players.

Waiting a good month for perhaps a patch or 2 before i buy,plus with a new gpu i will be getting soon it will tap me out anyways.Hell the waiting alone could either scare me off from a possibly bad game or build so much anticipation i might go crazy.:biggrin:
 

Attic

Diamond Member
Jan 9, 2010
4,282
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The guys who did Max Payne 3 are doing the GTA5 Port. So it should be pretty good.

Ok damn, that's a huge positive signal for the performance and quality of the port to PC.

i5 from past 2 years should handle it well.

I'd guess 280x/780 for 1080P high details with solid frame rates.
 

tential

Diamond Member
May 13, 2008
7,348
642
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Ok damn, that's a huge positive signal for the performance and quality of the port to PC.

i5 from past 2 years should handle it well.

I'd guess 280x/780 for 1080P high details with solid frame rates.

Please, you think we're buying GTA 5 for high details/solid frame rates? You know exactly why we're getting it! Mods baby! So I'm waiting for 390x/GTX 980Ti (lets be real the 390x will most likely be the more reasonably priced of the two unless AMD actually has a real winner on it's hands and then jacks up their prices but that's not going to happen) and then it's mods / photo realistic lighting all the way!
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
Ok damn, that's a huge positive signal for the performance and quality of the port to PC.

i5 from past 2 years should handle it well.

I'd guess 280x/780 for 1080P high details with solid frame rates.

Actually, the whole "MP3 devs are working on the PC version of GTA5" thing is purely a rumor and was never officially confirmed. Take it with a grain of salt.

As far as I'm concerned, Rockstar North is making the PC version, along with every other version.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
it's gonna run really well on PC

won't be anything like GTA4's launch in terms of performance

GTA Online probably have some bugs though, as is typical at launch
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
I'd bet money you'll need a 5820K/3930K to run it smoothly without hitching, judging how GTA V in 2008 ran (and still runs, you want fast cores and now you have even sloppier ports to boot). Open world + AI + NPC + draw distance + city density will whack any CPU. And you in the middle with an RPG.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
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I7 like my 3770 may be enough,being a non k i may be screwed pulling a hell of a good frame rate but i bet its gonna load 4 threads enough you will be wanting a i7 surely,or at least a fx 6000/8000 series AMD cpu.

Gpu i bet 2gb would be a minimum requirement,something like a 7850 perhaps?Maybe no more then 3gb really needed for 1080p so maybe a 780 as a recommended gpu.

These are extremely sketchy and obviously made up speculated requirements that i believe will be what it will require.Going to be tons of fun seeing how that pans out.
 

Blitzvogel

Platinum Member
Oct 17, 2010
2,012
23
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I'd bet money you'll need a 5820K/3930K to run it smoothly without hitching, judging how GTA V in 2008 ran (and still runs, you want fast cores and now you have even sloppier ports to boot). Open world + AI + NPC + draw distance + city density will whack any CPU. And you in the middle with an RPG.

It's still important to note that the game was originally built around much more limited hardware. The fact that RS North is taking care of the port gives me some consolation (lol), but I'm still expecting a decent experience with my old as shit Phenom II x4. And I expect a 7870 or R9 270 2 GB to be the likely recommended GPU.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
I'd bet money you'll need a 5820K/3930K to run it smoothly without hitching, judging how GTA V in 2008 ran (and still runs, you want fast cores and now you have even sloppier ports to boot). Open world + AI + NPC + draw distance + city density will whack any CPU. And you in the middle with an RPG.

Consider that it's already running at 1080p/30 on Xbox One. GTA5 is a very well optimized game.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Consider that it's already running at 1080p/30 on Xbox One. GTA5 is a very well optimized game.

True but its all cut back compared to the PC version. Look at Eurogamer's Watch Dog face off as a open world template:

http://www.eurogamer.net/articles/digitalfoundry-2014-watch-dogs-face-off

Most game options are heavily pared back or removed entirely, the PC has those. If you want all the shadow options and all the lighting options and AA to boot, its going to be heavy.

Plus for the game being built on old ass hardware:

http://www.eurogamer.net/articles/digitalfoundry-2014-gta-5-next-gen-grass-compared

That is just one extra bit for next gen. If Rockstar goes all out on PC you will need a grunty setup. Sure you could turn it down to console level, but on PC why?
 

Blitzvogel

Platinum Member
Oct 17, 2010
2,012
23
81
True but its all cut back compared to the PC version. Look at Eurogamer's Watch Dog face off as a open world template:

http://www.eurogamer.net/articles/digitalfoundry-2014-watch-dogs-face-off

Most game options are heavily pared back or removed entirely, the PC has those. If you want all the shadow options and all the lighting options and AA to boot, its going to be heavy.

Plus for the game being built on old ass hardware:

http://www.eurogamer.net/articles/digitalfoundry-2014-gta-5-next-gen-grass-compared

That is just one extra bit for next gen. If Rockstar goes all out on PC you will need a grunty setup. Sure you could turn it down to console level, but on PC why?

I'm honestly not expecting too much visual difference from the console versions, 'cept maybe better LODs and shadows. My main concern is VRAM usage and how the CPU deals with the game with what I expect greatly increased traffic on PC.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
I'm not holding my breath either. Some might think I'm crazy for saying this, but out of all the game's I've ever pre-ordered, GTA4 is the one I regret most (and I've pre-ordered some pretty mediocre games). That was all the way back in 2008 when I didn't know better and I didn't do any research before buying.

This is why my policy is to never, ever pre-order. It's stupid and pointless, especially today with day-one-digital releases.

I think I've only pre-ordered two games ever. One was Mirror's Edge because I was genuinely impressed with the demo. Got a nice laptop bag out of that one. The other was Assassin's Creed IV, which I got with my PS4. Though it had already been out on last gen consoles for a couple months at the time, so it was a safe bet.
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
Since no official info is released and it's all guesses so far, I'll give it a shot too: quad core CPU/GTX 660/4GB/64bit OS minimum, lower configs may work.
High end i5's/8GB/GTX780 recommended. The way they talk about it on Geforce, looks like nvidia bagged GTA V much like they did with Unity and FC4.
 

desprado

Golden Member
Jul 16, 2013
1,645
0
0
Since no official info is released and it's all guesses so far, I'll give it a shot too: quad core CPU/GTX 660/4GB/64bit OS minimum, lower configs may work.
High end i5's/8GB/GTX780 recommended. The way they talk about it on Geforce, looks like nvidia bagged GTA V much like they did with Unity and FC4.

I really i wanted AMD to bag this.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
I really i wanted AMD to bag this.

Same here,would give me a better reason to save a bit of money over buying a 970 in the coming weeks and opt for a 290 instead:)But coming from a 770 the performance gains with the 970 would be a bit better then a 290 for what i play currently.

Is there even a chance of a 290 touching a 970 assuming the game was a Amd title?Lets say the game was fully patched and it was purely hardware that won the frame rate wars,is it even possible?
 

Carnage1986

Member
Apr 8, 2014
92
0
0
Let's take a look at GTA IV's official system requirements:

Minimum:

Processor: Intel Core 2 Duo 1.8Ghz, AMD Athlon X2 64 2.4Ghz
Memory: 1.5GB

Free Hard Drive Space: 16GB

Video Card: 256MB NVidia 7900 / 256MB ATI X1900


Recommended:

Processor: Intel Core 2 Quad 2.4Ghz, AMD Phenom X3 2.1Ghz
Memory: 2GB (Windows XP) 2.5GB (Windows Vista)

Free Hard Drive Space: 18GB

Video Card: 512MB NVIDIA 8600 / 512MB ATI 3870

They said that Geforce 8600 and Radeon HD 3870 are enough for smooth gameplay. And now they say GTX 480 is enough for everything.

I think so!
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
I don't agree with that. It uses the same engine as Max Payne and that game ran flawlessly across a wide variety of systems.

Yep. This is one game that I remember installing and playing without any bugs, lags, etc.

Either they coded the game right the first time, or their QC process was incredibly thorough.