So I'm 5 months behind the curve

Bateluer

Lifer
Jun 23, 2001
27,730
8
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Text

Builder oriented demo. Not going to touch this myself, too many individual files to download and install. I'll let the world builders and modders play with this. Plenty of other draws on my time while I wait.

I hope Rogue Dao's PS projects don't end up in the dust bin.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
I saw this a few months ago, but playing an unfinished alpha of a mod that looks like it will never be finished didn't appeal to me.

Too bad, Planescape: Torment is in my all-time top 10 list for games.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: DaveSimmons
I saw this a few months ago, but playing an unfinished alpha of a mod that looks like it will never be finished didn't appeal to me.

Too bad, Planescape: Torment is in my all-time top 10 list for games.

Its number one on mine. I know Purgatorio is one of the most ambitious NWN2 mods under development, but jeez, its been 3 years?
 

EvilComputer92

Golden Member
Aug 25, 2004
1,316
0
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Still haven't been any decent modules for NWN2. The best one so far
has been Harp and Chrsyanthemum but most are just linear hack and slash modules
with minimal dialogue choice.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: EvilComputer92
Still haven't been any decent modules for NWN2. The best one so far
has been Harp and Chrsyanthemum but most are just linear hack and slash modules
with minimal dialogue choice.

NWVault Hall of Fame for NWN2.

There's been a lot of good modules for NWN2, along with a lot of good content mods as well.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
Asphyxia is great. Purgatorio is yet another example of ambition gone wild -- they had originally planned to release the first mod 6 months after the game's release! It did get their team leader a job at Obsidian (he's since moved on), which I suppose fits because that company has serious overambition problems with all their games too. ;)
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,948
126
well thats part of the life of mods. People work on them to build resume material and if they get a job most of the time they leave the mod only the insane stay to work on the mod and work a fulltime job :) (neotokyo)
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: JSt0rm01
well thats part of the life of mods. People work on them to build resume material and if they get a job most of the time they leave the mod only the insane stay to work on the mod and work a fulltime job :) (neotokyo)

Hugie