- Aug 18, 2006
- 9,979
- 3
- 71
And I saw a question I could not believe my eyes was true!
"Do you think a pausable real-time campaign would be fun in a Total War game?"
Hell yes! I voted yes, and I think that if anyone could implement that in this type of game, it would definitely, 100% be Creative Assembly. This has been done in the past, but Creative Assembly could and would do it better, more efficiently, and more streamlined. It would make the rest of the RTS market thrice as competitive, and would spruce up and provide an innovative face that would not be seen since Rome (or Empire[?]-depending). I hope they do implement this idea, if not in Empire, then in the next revolutionary phase of Total War, which is two titles (so a couple years) away.
I'd strongly be in favor of this, what do you guys think?
"Do you think a pausable real-time campaign would be fun in a Total War game?"
Hell yes! I voted yes, and I think that if anyone could implement that in this type of game, it would definitely, 100% be Creative Assembly. This has been done in the past, but Creative Assembly could and would do it better, more efficiently, and more streamlined. It would make the rest of the RTS market thrice as competitive, and would spruce up and provide an innovative face that would not be seen since Rome (or Empire[?]-depending). I hope they do implement this idea, if not in Empire, then in the next revolutionary phase of Total War, which is two titles (so a couple years) away.
I'd strongly be in favor of this, what do you guys think?