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So I have to get a Vita now

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Fulle

Senior member
Aug 18, 2008
550
1
71
Yeah, PS4 to Vita remote play isn't that useful.

The first thing I noticed was that you can't customize the controls, and games often map to the back touchscreen (which I find infuriating). It's limited to 30FPS with dropped frames. There's artifacts caused by what I think the encoder not being able to uncompressed the frame fast enough? Easily view-able in Resogun... But, to me the deal-breaker is the latency penalty.

Digital Foundry had it at 100-130ms of additional end to end latency added from remote play. In contrast the Wii U's gamepad adds about 33ms of latency to gameplay... while not suffering from the frame drop issues, or the compression artifacts.

If you've used the Wii U gamepad or an Nvidia Shield, it's clear that the Vita remote play is a distant 3rd for products offering this sort of functionality. And I mean far far back 3rd place.

Buuuut, don't sweat it exdeath. The Vita's strong point is unique Japanese games, which you seem to really like. For me, the ability to play Persona 3 Portable and Persona 4 Golden on my Vita justifies the purchase by itself, before I factor in all the other fun games available.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I've heard a lot of good things with the Vita streaming, articles and other forums, it seems that sometimes, some people's routers are causing the problem with choppiness.
 

Fulle

Senior member
Aug 18, 2008
550
1
71
I was talking about performance with the Vita directly connected to the PS4 hotspot, not going through a router.

You can connect through a local LAN somewhat successfully, though, depending on your signal interference situation. Although it adds even more dropped frames, and latency, to a setup that's already borderline unplayable.

I honestly don't think a lot of people are actually happily using Vita remote play. PS4 fanboys are especially drawn to defend it, or talk it up, since it's a PS4 exclusive feature. It does work a LOT better than PS3 to PSP/Vita remote play though. So maybe some of those that talk it up, have a perception that was skewed by how terrible Sony system remote play was previously.

I don't think people like myself, who have used other remote play solutions (like the Wii U and Shield) extensively, own a Vita + PS4, and are willing to give an unbiased opinion on it, are common. More likely, you have a Sony system only person giving a heavily biased opinion on something, that's truthfully, not very good.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
I'm sure I'll have fun with remote play with an RPG or something when I'm too tired to sit up anymore, but twitch shooters and high graphic load action games are probably off the table.

I'm spoiled by both Wii Us tablet response and by the smoothness of Infamous on native PS4, both played heavily back to back just this week so it's immediately noticeable that it's not as fast upon just now trying out Vita remote play.

It was enough that anything involving aiming or a cross hair isn't going to fly for me personally. It wasn't even lag or virtual buttons that bothered me, it was dropped frames that stuck out immediately and caused me to feel like I couldn't play Infamous anymore after just completing it. Crosshair no longer moved in smooth pixel increments.

Ex 360 + late PS3 player to Sony + Nintendo exclusive this gen (Unless Conker or Banjo, or Atlus or Namco or such delivers something exclusive ; Titanlol and Ryce aren't going to cut it). Just calling it like see it. Infamous was awesome on PS4 and fast and smooth, even for my PC FPS veteran likes , but I couldn't aim for squat over direct Vita remote play without massive aim point oscillation or just holding down the trigger and intersecting stuff.

I'm guessing problem is PS4 side since it's having to downsample and encode 1080p60 real time and Infamous being the only game I tried which is also the most demanding graphically thus far.

I probably make it sound worse than it is because I'm picky as hell.
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I don't think people like myself, who have used other remote play solutions (like the Wii U and Shield) extensively, own a Vita + PS4, and are willing to give an unbiased opinion on it, are common. More likely, you have a Sony system only person giving a heavily biased opinion on something, that's truthfully, not very good.

I have a Vita, Shield and Wii U, and I have no problem with the Vita remote play. :| The only time I ever experienced a bad streaming situation was when I tried Shield's GRID streaming from a server all the way in California (there was rather noticeable latency) and the aforementioned awful public WiFi with the Vita.
 

Fulle

Senior member
Aug 18, 2008
550
1
71
Aikouka,
Vita remote play is locked to 30 FPS, drops frames, has compression artifacts, and adds 100ms of latency in best case scenarios. If you think that's good, your opinion is trash.
 
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mmntech

Lifer
Sep 20, 2007
17,501
12
0
Aikouka,
Vita remote play is locked to 30 FPS, drops frames, has compression artifacts, and adds 100ms of latency in best case scenarios. If you think that's good, your opinion is trash.

It largely depends on the type of games you're playing. It's not good for hair trigger shooters but it's fine for Assassin's Creed, indie games, etc. Depending on the quality of your network hardware, your mileage may vary.

PSN is having a .99 flash sale on 30 or so games this weekend. Looks like it is for PS3 and Vita games. Most of it looks like older PS2 games or smaller indie games. There are a few TellTale seasons in there as well.

https://store.sonyentertainmentnetwork.com/#!/en-us/flash-sale/cid=STORE-MSF77008-9_FLASHSALE2014

I've been meaning to play Braid. Good deal for all the TellTale games as well, though I already have all of them on PC already.
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
PSN is having a .99 flash sale on 30 or so games this weekend. Looks like it is for PS3 and Vita games. Most of it looks like older PS2 games or smaller indie games. There are a few TellTale seasons in there as well.

I've never played the Spyro or Crash games, so that looks interesting!

Aikouka,
Vita remote play is locked to 30 FPS, drops frames, has compression artifacts, and adds 100ms of latency in best case scenarios. If you think that's good, your opinion is trash.

Sheesh.. you, sir, are quite Fulle of yourself, aren't you? Apparently, playing Resogun on Veteran or higher without any problems and/or complaints isn't worthy of note. :rolleyes: Frankly, I don't recall noticing any difference between streaming something like Resogun to the Vita or DmC to the Shield. However, neither of them compare to Steam streaming from my desktop to my HTPC. :p
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I was talking about performance with the Vita directly connected to the PS4 hotspot, not going through a router.

You can connect through a local LAN somewhat successfully, though, depending on your signal interference situation. Although it adds even more dropped frames, and latency, to a setup that's already borderline unplayable.

I honestly don't think a lot of people are actually happily using Vita remote play. PS4 fanboys are especially drawn to defend it, or talk it up, since it's a PS4 exclusive feature. It does work a LOT better than PS3 to PSP/Vita remote play though. So maybe some of those that talk it up, have a perception that was skewed by how terrible Sony system remote play was previously.

I don't think people like myself, who have used other remote play solutions (like the Wii U and Shield) extensively, own a Vita + PS4, and are willing to give an unbiased opinion on it, are common. More likely, you have a Sony system only person giving a heavily biased opinion on something, that's truthfully, not very good.

Dude...if you play across a gigabit LAN with a good router, it's fine. The issues you mention are extremely overblown. Latency and such are only minimal with the proper LAN setup. Somewhat successfully? A LAN with a good router is the proper way to do it. I never fail to get a connection to the PS4 and the lag is very manageable. The wireless from the PS4 is hideously slow to begin with and very prone to interference. Just dig back in the PS4 thread here to see people only barely getting 5Mbps in some cases. Going through a proper router setup wired is vastly superior to the hotspot garbage they have there.

What you said makes it seem unusable. That is very far from the truth but it does require a wired connection to the router from the PS4 for good results.
 
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Maverickbcp

Member
Nov 7, 2013
145
0
76
My coworker plays his PS4 that's at home remotely through his Vita while at work and it plays just fine on several different games. I started to do the same once I got my Vita and have the same experience. Anyone complaining either has a bad setup, faulty equipment, or is nitpicking/bashing. I would say it's a feature I rather have even in it's current form than to not have it at all, but that makes it sound a lot worse than it really is.
 

Fulle

Senior member
Aug 18, 2008
550
1
71
Dude...if you play across a gigabit LAN with a good router, it's fine. The issues you mention are extremely overblown. Latency and such are only minimal with the proper LAN setup. Somewhat successfully? A LAN with a good router is the proper way to do it. I never fail to get a connection to the PS4 and the lag is very manageable. The wireless from the PS4 is hideously slow to begin with and very prone to interference. Just dig back in the PS4 thread here to see people only barely getting 5Mbps in some cases. Going through a proper router setup wired is vastly superior to the hotspot garbage they have there.

What you said makes it seem unusable. That is very far from the truth but it does require a wired connection to the router from the PS4 for good results.

You're correct in that Remote play works best when the PS4 is connected to a fast LAN through a hardwired connection, since the wireless adds to the latency. With a good LAN, and a well performing router, you're going to have the best results. Which is basically 90ms of additional end to end latency.

Since latency is additive, other things factored in, you're going to be at around 180ms end to end latency, with the remote play latency added, in this ideal condition.

180ms end to end latency, is playable I guess. It would feel sort of like playing an online game from the US to Australia or something, but... If you're just crafting in an MMO or something, I guess it's not going to completely ruin things. But I disagree with people insisting that it's OK for things like Assassin's Creed.

Meanwhile the Wii U gamepad's off screen play adds around 30ms of end to end latency, and is very resistant to interference. Nintendo first party games usually have very low latency figures, so the Wii U gamepad's total end to tend latency is usually low enough to actually give the illusion that you're playing natively on the gamepad.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The input lag on the wiiu gamepad when combined with an old school game like punch out is highly unplayable past a certain point though. I could play Assassin's Creed fine with remote play, not fighters or anything super competitive.
 
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Fulle

Senior member
Aug 18, 2008
550
1
71
You can't play Punchout on the Wii U gamepad, but can somehow play AC3 on the Vita, even though the latency penalty's roughly 3 times worse.

There's definitely a handful of people on this forum that make me want to pull my hair out sometimes.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
You can't play Punchout on the Wii U gamepad, but can somehow play AC3 on the Vita, even though the latency penalty's roughly 3 times worse.

There's definitely a handful of people on this forum that make me want to pull my hair out sometimes.

Until you actually try both like I did and see that the input lag on the wiiU is incredibly high when using the gamepad for VC titles...you just haven't a clue. Especially when Google brings this up...

http://techforums.nintendo.com/thread/25009
http://www.reddit.com/r/wiiu/comments/1epy3k/a_possible_solution_for_input_lag_in_wii_u_vc/

You obviously haven't tried it. Also AC4 is the type of game that CAN be played via remote play. Have you even played that game? I'm guessing no...there is no requirement for twitch movement. Hell we even said way back in the thread that resogun, a twitch shooter is playable with remote play. I guess first hand experience doesn't count for you since it doesn't fit with your view that the vita sucks and remote play sucks and Nintendo can't do any wrong all because someone supposedly measured the latency, a website that deliberately creates troll articles to start fights and generate clicks by posting disparaging articles against one company or another. Just look at any of their comparison articles..."zoom in on the pixels...you can see the PS4 has two and the XB1 has one and look at the framerate...it's 5fps difference! UNPLAYABLE!" :rolleyes:
 
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mmntech

Lifer
Sep 20, 2007
17,501
12
0
Woot. Officially confirmed by Namco.

Also Xillia 2 date announced.

The Vita is a solid system if you really like JRPGs. In fact they seem to be the vast majority of games coming out for it these days.

Muramasa Rebirth is supposed to be May's free PS+ game. In Europe anyway. Hopefully it comes to North America as I've heard good things about it.

Was also reading yesterday that Sony has secretly added compatibility to a whole bunch of PSP and PS1 games that were previously unplayable on the Vita.

The Vita's problem game wise is the same issue the PSP had. It doesn't get a lot of support from first party studios. When they do, the games never really feel up to snuff. I think that Sony wants a handheld but isn't quite sure how to make games for them.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Woot. Officially confirmed by Namco.

Also Xillia 2 date announced.

Cool...

Which version are we getting here? The anime version or the CG version?

Also I don't think the US will get the Xilla 2 CE. Just Europe and Australia
 
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ikachu

Senior member
Jan 19, 2011
274
2
81
So I played a few of the PS1 Tales games (at least Phantasia and Eternia) and liked them, but haven't played one since. Are the newer Tales games similar to those?
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Cool...

Which version are we getting here? The anime version or the CG version?

Also I don't think the US will get the Xilla 2 CE. Just Europe and Australia

Xillia and Symphonia CEs sold out like crazy here. Almost certain we'll get a CE.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
It isn't listed anywhere and all the pics just show EU versions.

Gonna wait and see.

Yeah. Symphonia Chronicles had no info and showed Japanese CE until less than a month from launch.

I'll be sadface if not.
 
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exdeath

Lifer
Jan 29, 2004
13,679
10
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http://www.neoseeker.com/news/25100...for-august-12999-collectors-edition-revealed/

v_thumb.php
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
still unavailable for pre-order anywhere. If it pops up let me know.
 
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