This is from the gamespot review. They said it was good, but was a step back from DA:O in many area's.
"Several areas, such as inventory management and skill progression, have been stripped down in one way or another--a case of developer BioWare inexplicably fixing that which wasn't broken. The story, too, has seen a downward turn, failing to connect its various (albeit excellent) quests to a clear central goal"
"PC players unfortunately lose an important aspect of the series that tied it to BioWare RPGs of yore: the tactical camera. You do get a certain amount of camera control, but no longer can you zoom far out and view the battlefield from above. Yet, you still must hover the attack cursor over the enemy you want to attack, which can be somewhat awkward from a third-person view. (If PC players had to be stuck without a tactical view, the console versions' auto-targeting would have been a better solution than the strange "in-between" approach taken.) The camera view isn't the only facet that's less tactical. On consoles, the difficulty level is more or less the same as in the original game; on the PC, the game demands far less of you on normal difficulty than did Dragon Age: Origins. Series veterans will want to pump up the difficulty level straight away. Yet while these changes to the PC version weren't for the better, the combat is entertaining in its own right."