So am i the only one who cant run AA in RE5 without the cutscenes breaking?

faxon

Platinum Member
May 23, 2008
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i have been playing through RE5 for the first time using the rig in my sig, and for the life of me the damn cut scenes will only show up about 1/10th of the time. now in most games, this would be a non issue, except in RE5 they're all rendered in real time and some are interactive. i already died 3 times cause i couldnt see what was going on in the cut scene, and i keep missing whats going on. the sound works just fine, and the cues for the interactive ones are working, but whenever i enable any type of AA the picture just goes completely black. only that i can thing of trying now is cycling drivers, but i got so fed up that i decided to go and just play some more everquest2 and see if any of you had any insight. specs in sig
 

Rhoxed

Golden Member
Jun 23, 2007
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I played this game all the way through with the 720BE rig in sig with AA never encountered your problem, only problem i ever noticed when turning AA on was flashing textures, but alt-tabbing fixed that problem for me.

I also had a room-mate that played it on a 9950BE @ 3.1 and 4870 512 in x-fire fully maxed and never had the problems, not even mine.

could be the newer cards, maybe wait for new set of drivers in a cpl weeks?

make sure all AA is disabled in CCC before you turn it on in game (im sure you know this though)
 

dflynchimp

Senior member
Apr 11, 2007
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i have been playing through RE5 for the first time using the rig in my sig, and for the life of me the damn cut scenes will only show up about 1/10th of the time. now in most games, this would be a non issue, except in RE5 they're all rendered in real time and some are interactive. i already died 3 times cause i couldnt see what was going on in the cut scene, and i keep missing whats going on. the sound works just fine, and the cues for the interactive ones are working, but whenever i enable any type of AA the picture just goes completely black. only that i can thing of trying now is cycling drivers, but i got so fed up that i decided to go and just play some more everquest2 and see if any of you had any insight. specs in sig

I have the same problem as yours. my 4870X2 won't display any of the cutscenes if AA is on. A real bitch that AMD should've fixed by now but hasn't. the problem has been present in all the 9.XX drivers that I've tried, and I'm not so backwards as to roll back into the 8.XX drivers to find one that works (unlikely).
 

faxon

Platinum Member
May 23, 2008
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wow thats really lame. and it happens with every config of AA that you can test right? i forced driver AA levels to every level possible and then tested in crossfire and with single card (with both cards in the system still), then rinse/repeat for in game AA levels. i should boot up my other box (e5200 @ 3.3 and 8800GT @ 1680x1050 vs my rig @ 1920x1200) and see if i get the same issues there. i have been able to get cut scenes to appear a few times randomly after altering game settings but nothing that's usable for gameplay. really sucks, cause AA was one of the primary reasons i opted for such a powerful setup, and waited for RE5 on PC to come out. have you tested in DX9 mode chimp? all my testing thus far has been in DX10
 

dflynchimp

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Apr 11, 2007
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from what I hear this is a problem unique to ATI hardware/drivers. Nvidia hardware don't have the same problem.
 

faxon

Platinum Member
May 23, 2008
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this is beginning to remind me of what happened with batman AA rofl. nvidia's got so many different AA methods set up in game, but AA doesnt even work properly on ATI cards yet again. nvidia isnt getting much love right now from me =/. prolly ATIs fault this time tho lol, since it obviously worked in earlier drivers (see 4870 512xfire up top)
 

fffblackmage

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Dec 28, 2007
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I played through RE5 without any issues. I don't remember which driver version I have, but it's a recent driver, like released a month ago or so.
 

evolucion8

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Jun 17, 2005
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I played RE5 with the Cats 9.9 and in DX10 with Anti Aliasing On, and the cutscenes were only black screens with the audio playing in the background, the only way to fix it was or playing it in DX9; or disabling Anti Aliasing in DX10 or Disabling Catalyst A.I which incurred in a performance hit in some scenarios, but never was unplayable by any means.
 

Earley

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Nov 6, 2009
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So it was the Anti aliasing? I didn't have any problem with the whole game until the very final level, where the screen turned black every time it played something prerecorded, which, if you finished, you know is a lot of the time.
 

evolucion8

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Jun 17, 2005
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Yeah, the game was long, but It was enjoyable. The game is very multi threaded too, your CPU and the computer overall will release a lot of heat for good graphics, but they're not the best compared to other games though.
 

fffblackmage

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Dec 28, 2007
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i have been playing through RE5 for the first time using the rig in my sig, and for the life of me the damn cut scenes will only show up about 1/10th of the time.

Does that happen under dx9, dx10, or both? I played through RE5 under dx9, since dx10 didn't offer visual improvements and I feared dx10 would hurt framerates anyways (not sure if it actually does though).

Yeah, the game was long, but It was enjoyable. The game is very multi threaded too, your CPU and the computer overall will release a lot of heat for good graphics, but they're not the best compared to other games though.

When I had framerates unlocked, my gpu reached 75C - 78C or so. Capping the framerate to 30fps brought gpu temps down to 65C-ish. cpu temps stayed pretty low since cpu utilization was only like 50% most of the time.

Though the game wasn't the best looking game out there, it's still above average. Even better is that it runs very well too. I had 8xAA on and I still got at least 30 fps 99.9999% of the time. And I'm playing this game with an overclocked HD4830 on a 1920x1200 LCD.
 

evolucion8

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Jun 17, 2005
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Does that happen under dx9, dx10, or both? I played through RE5 under dx9, since dx10 didn't offer visual improvements and I feared dx10 would hurt framerates anyways (not sure if it actually does though).

It only happens in DX10 mode, DX9 mode everything works fine, the image quality in both its great but in DX10, there's less jaggies, better contrast and brightness, more realistic HDR and light sources which looks less brownish compared to the DX9 mode.
 

faxon

Platinum Member
May 23, 2008
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yea i will take a look at what it looks like in DX9 i guess. jaggies always annoyed me more than anything else since they detract from the realism the most, and there's a ton of them in RE5 cause of how detailed the world is
 

fffblackmage

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Dec 28, 2007
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It only happens in DX10 mode, DX9 mode everything works fine, the image quality in both its great but in DX10, there's less jaggies, better contrast and brightness, more realistic HDR and light sources which looks less brownish compared to the DX9 mode.

Hmm... I'll have to try RE5 in DX10 mode.... Though with 8xAA, I probably won't notice any difference. I came from a gaming background of seeing lots of jaggies.... Still fond of my old GeForce 4 MX440 though. Even with my X1950XT, I typically used no AA or only 2xAA so I could have higher graphics settings....
 

dflynchimp

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Apr 11, 2007
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Hmm... I'll have to try RE5 in DX10 mode.... Though with 8xAA, I probably won't notice any difference. I came from a gaming background of seeing lots of jaggies.... Still fond of my old GeForce 4 MX440 though. Even with my X1950XT, I typically used no AA or only 2xAA so I could have higher graphics settings....

I can confirm Evo's statement. The game only experiences the black screen cutscene with AA if run on DX10.

For the record, I believe the thread on the RE5 demo concluded that asides from better motion blurring and slightly better shading, DX10 for the most part isn't noticably better than DX9. So you have to make a tradeoff between having AA or having good motion blurr, unless AMD corrects the DX10 AA issue.
 

fffblackmage

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Dec 28, 2007
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I tried re5 on dx10. I got blank screen as soon as I started the game. =(

Interestingly, I got the same blank screen when I tried Lost Planet on dx10 mode. My computer doesn't like dx10 apparently.
 

evolucion8

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Jun 17, 2005
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I tried re5 on dx10. I got blank screen as soon as I started the game. =(

Interestingly, I got the same blank screen when I tried Lost Planet on dx10 mode. My computer doesn't like dx10 apparently.

You need to update your drivers. Lost Planet and RE5 uses the same engine called the MT Framework owned by Capcom.
 

dflynchimp

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Apr 11, 2007
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You need to update your drivers. Lost Planet and RE5 uses the same engine called the MT Framework owned by Capcom.

As does Devil May Cry 4, but I have no problems running that game maxed out in DX10. Lost planet works fine too. So far RE5 is the only one of its kind (MT framework) with the DX10 AA issue
 

fffblackmage

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Dec 28, 2007
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You need to update your drivers. Lost Planet and RE5 uses the same engine called the MT Framework owned by Capcom.

I'm already using the latest ATI drivers. I also tried reinstalling the drivers, no luck. Oh well, I don't feel like I'm missing out on anything anyways.