- Oct 24, 2006
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Just curious... was under the impression SLI only mirrored data between card VRAM, not combine them. So I should only have 2GB's of available VRAM on my SLI'd gtx680 setup.
However when I boot up Max Payne 3... in the graphics menu it shows the toll of all options you have enabled and how much VRAM it's consuming against the actual amount of VRAM in your machine. It's saying i have 4096MB of VRAM (4GB's), and that the game is using 4032MB's with everything maxed.
If i disabled SLI... it shows the correct amount, 2048MB of VRAM... which *should* also be the SLI amount, correct?
can anyone explain to me what's going on? Did nvidia implement some sort of VRAM combined update recently?
However when I boot up Max Payne 3... in the graphics menu it shows the toll of all options you have enabled and how much VRAM it's consuming against the actual amount of VRAM in your machine. It's saying i have 4096MB of VRAM (4GB's), and that the game is using 4032MB's with everything maxed.
If i disabled SLI... it shows the correct amount, 2048MB of VRAM... which *should* also be the SLI amount, correct?
can anyone explain to me what's going on? Did nvidia implement some sort of VRAM combined update recently?