Hello all:
This may be an observation more than anything else. I have a pretty good sytem (FX-55, 2GB RAM, Raptor RAID0, 2 6800GTs, etc.) and get very good framerates in Half Life 2...for the most part. Right now I am running at 1920x1200 2xAA 8xAF Reflect All and get consistently good framerates. However, and I have commented on this before, is that at some points in the game the framerate will drop to the 20-30s for no aparent reason, even when there is little to no action going on. What I have found is that if you do a quick save then reload from that save the framerate will skyrocket back to normal levels.
I have posted two pics comparing this phenomenon at my site which can be viewed here:
Framerate Low
Framerate High
I have posted this question elsewhere and some people believe this may have to do with caching, as in Half Life 2 is loading up game files and causes stuttering. Therefore, I am wondering if this is the same thing that many have been complaining about or if SLI is being temporarily disabled. The latter seems rather odd as why would in the middle of running a game would saving/reloading have anything to do with SLI (then again everyone knows that it is still in beta). This is rather annoying as I don't know when/if SLI is working and when it is/is not working. Or if it is a different problem, as in software based, with the game.
Anyone else experience this? Even w/o an SLI system? Tried the save/reload technique?
Thanks.
This may be an observation more than anything else. I have a pretty good sytem (FX-55, 2GB RAM, Raptor RAID0, 2 6800GTs, etc.) and get very good framerates in Half Life 2...for the most part. Right now I am running at 1920x1200 2xAA 8xAF Reflect All and get consistently good framerates. However, and I have commented on this before, is that at some points in the game the framerate will drop to the 20-30s for no aparent reason, even when there is little to no action going on. What I have found is that if you do a quick save then reload from that save the framerate will skyrocket back to normal levels.
I have posted two pics comparing this phenomenon at my site which can be viewed here:
Framerate Low
Framerate High
I have posted this question elsewhere and some people believe this may have to do with caching, as in Half Life 2 is loading up game files and causes stuttering. Therefore, I am wondering if this is the same thing that many have been complaining about or if SLI is being temporarily disabled. The latter seems rather odd as why would in the middle of running a game would saving/reloading have anything to do with SLI (then again everyone knows that it is still in beta). This is rather annoying as I don't know when/if SLI is working and when it is/is not working. Or if it is a different problem, as in software based, with the game.
Anyone else experience this? Even w/o an SLI system? Tried the save/reload technique?
Thanks.