SinOfLiberty
Senior member
I wanted to know more about what it does or its use is in GPU.
Maxwell has 13
Kepler has 8
Maxwell has 13
Kepler has 8
Maxwell has 13
Kepler has 8
A floating-point number is basically a fraction. Precision is how many digits after the decimal place are used. Think of 1.25 vs 1.2567, the second number has a higher precision.
A GPU performs math calculations and at times it needs to do fractional calculations versus calculations with strict integers (1,4,9,7).
Now I'm guessing the number 8 for Kepler and 13 for maxwell refers to how many bits (bit is a binary digit) are reserved to keep track of the fractional portion of the number. The more bits reserved for the fractional portion leads to a much higher precision since each extra bit essentially doubles the precision.
I hope I stated this all correctly, I just woke up and typed this on my phone. You can get much more technical but I feel this is a decent overview.
http://en.m.wikipedia.org/wiki/Single-precision_floating-point_format
A floating-point number is basically a fraction. Precision is how many digits after the decimal place are used. Think of 1.25 vs 1.2567, the second number has a higher precision.
Just wrong. Floating point is what it describes, a floating point.