*sigh*
Like the Resident Evil franchise, the Silent Hill series is either dead, or in a coma on life support waiting for its family to pull the plug.
As soon as the series started getting whored out to random developers, anyone whose been playing games for awhile probably knew it was dying.
The survival horror genre, as we knew it, is dead. There. I said it. It will take a rebirth through games like Amnesia on the PC to bring it back to life, but those are small developers with tiny budgets, and who knows how long they will last.
Games like Silent Hill, and to a lesser extent the older Resident Evil games, required something back from the player. The pacing, the tension, the feeling of helplessness (or at least just barely being able to survive), that just doesn't sell anymore. What's packaged now is what makes these games as generic as any other. Action, action...a few generic monsters and scare moments...and some more action. No creativity, no depth, no tension just "monster pops out here...BE SCARED".
Sorry for the rant, but both RE and SH have been my favorites since their starts 15 years ago. It's tough seeing what used to be the gold standard, literally, in how to create a damn scary game, and overall experience, be dumbed down.
Just add 'em to the death toll.