I get occasional "Path= C:/somedir/somedir/somefile.DDS file is corrupt" (sorry, don't remember the exact verbage) errors in 3dmark2k1. It seems to be random files and happens in the benchmark and in the demo. I'm running 140mhz fsb but when I take it above that I get these errors. I've tried several suggested tweaks to get rid of them but nothing has helped. That is the only software that seems to have a problem with a higher fsb.
I'm just not sure if it's safe just to ignore the errors but I'm leaning toward this analogy since every other piece of software seems to run flawlessly...
Patient: "Doctor, it hurts when I do this"
Doctor: "Don't do that"
I've seen a few posts on the MadOnion forums but no solution has been offered. I would think since they wrote the software that maybe they might offer some insight into why 3dmark is so finicky. Has anyone else encountered this problem? Any idea what might be generating the errors? HD to ram transfer? ram to proc? cache?
I can't get it to fail consistently so it's kinda hard to trouble shoot..or should I say just very time consuming to troubleshoot.
Any suggestions appreciated!!
I'm just not sure if it's safe just to ignore the errors but I'm leaning toward this analogy since every other piece of software seems to run flawlessly...
Patient: "Doctor, it hurts when I do this"
Doctor: "Don't do that"
I've seen a few posts on the MadOnion forums but no solution has been offered. I would think since they wrote the software that maybe they might offer some insight into why 3dmark is so finicky. Has anyone else encountered this problem? Any idea what might be generating the errors? HD to ram transfer? ram to proc? cache?
I can't get it to fail consistently so it's kinda hard to trouble shoot..or should I say just very time consuming to troubleshoot.
Any suggestions appreciated!!