Of course it does, one of the main benefits of syncing is removing screen tearing,
Right.
which happens when the frame rate feed of the graphics card is much faster than the refresh rate of the monitor.
Wrong.
This will never happen with OLED.
Wrong.
Screen tearing happens when the display's vertical refresh and the new frame buffer's completion, are not
synchronized. It can and does happen at any framerate. For example, at 60 FPS, with a 60Hz output, if the frame is refreshed 4ms later in the video card's buffer than the start of the new frame's receiving on the display, you will get tearing, with about 30% of the previous frame taking up the top of the screen, and 70% of the new frame taking up the bottom of it. How far off the buffer swap and display blank are is all that matters, be it 15, 30, 53, or 500, FPS.
The panel's performance has
nothing to do with it. If you run your display at 60Hz, every 1/60th of a second, a new frame starts to be transferred, and just before the next 1/60th begins for the next frame, that frame completes. It is taking a nearly-constant stream of new data all the time.
With G-sync or Freesync, the display can keep the old frame for another 4ms, and then not read anything new until told that the new frame is ready. This kind of technology should have been developed right after LCDs and digital video transports for PCs, but c'est la vie.