Shimmering - ATi vs nVidia

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BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
Can someone try, a combination of things e.g disabling ani minmap opt with Texture Clamp on Clamp, or HQ with texture clamp on Clamp or disabling trilinear opt with HQ enabled etc.
You can't do this because HQ automatically disables all optimizations and clamps the LOD.

Now if you're talking about running under Q while manually disabling the optimizations and clamping LOD, that does fix the shimmering in most cases but you still get visible problems with texture wiggling where textures move as if they were flags blowing in the wind.

HQ is the only real solution because no derivative of Q is viable. As long as Q is selected the card isn't blending mip-maps correctly regardless of what other settings you use.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
Those of you who don't know who ChrisRay is and why his opinion would matter, don't bother replying until you find out...
He's an AEG member isn't he?
 

TheRyuu

Diamond Member
Dec 3, 2005
5,479
14
81
Originally posted by: BFG10K
Can someone try, a combination of things e.g disabling ani minmap opt with Texture Clamp on Clamp, or HQ with texture clamp on Clamp or disabling trilinear opt with HQ enabled etc.
You can't do this because HQ automatically disables all optimizations and clamps the LOD.

Now if you're talking about running under Q while manually disabling the optimizations and clamping LOD, that does fix the shimmering in most cases but you still get visible problems with texture wiggling where textures move as if they were flags blowing in the wind.

HQ is the only real solution because no derivative of Q is viable. As long as Q is selected the card isn't blending mip-maps correctly regardless of what other settings you use.

You can still allow negative LOD bias even with HQ. I though it was the AF that turned on clamping the LOD. I always leave it set to allow because some games use the LOD (like oblivion) and I can say it does look nicer (sometimes, like some things might be a little sharper)
 

thilanliyan

Lifer
Jun 21, 2005
12,040
2,255
126
Originally posted by: BFG10K
Those of you who don't know who ChrisRay is and why his opinion would matter, don't bother replying until you find out...
He's an AEG member isn't he?

lol

I wonder how much of an IQ improvement G80 wil be (and NO, I'm not being sarcastic) over current gen hardware.
 

Madellga

Senior member
Sep 9, 2004
713
0
0
Both cards shimmer and both can be fixed by using HQ settings, turning AL off and clamping, etc etc

But there is no such thing as X card shimmers more than Y card. This depends a lot on the game engine. Some games X card is worse, other games is Y card. Period.

I'm also bothered by this since a long time and I own both cards.
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
32
86
Originally posted by: BFG10K
Can someone try, a combination of things e.g disabling ani minmap opt with Texture Clamp on Clamp, or HQ with texture clamp on Clamp or disabling trilinear opt with HQ enabled etc.
You can't do this because HQ automatically disables all optimizations and clamps the LOD.

Now if you're talking about running under Q while manually disabling the optimizations and clamping LOD, that does fix the shimmering in most cases but you still get visible problems with texture wiggling where textures move as if they were flags blowing in the wind.

HQ is the only real solution because no derivative of Q is viable. As long as Q is selected the card isn't blending mip-maps correctly regardless of what other settings you use.


Thanks for the info :) cheers. That cleared a few things up.
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Originally posted by: ronnn
Originally posted by: BFG10K
Those of you who don't know who ChrisRay is and why his opinion would matter, don't bother replying until you find out...
He's an AEG member isn't he?


:laugh:

Thanks for putting your ignorance on display for all to see. (not that i'd expect anything less from you).
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
32
86
Digit life's comprehensive indepth look on this subject.

Very good article i must say.

Conlusion is :

On the whole, we can note that optimizations usually make a greater difference in performance and quality on GPUs from NVIDIA than from ATI. But the most important thing that attracts our attention is excessively aggressive (in our opinion) optimizations of trilinear and anisotropic texture filtering in the default mode. Settings offered by NVIDIA result in visible artifacts, like texture noise, in many games. Of course, we deliberately drew our readers' attention to the most illustrative fragments. They do not happen everywhere in real life, and not full screen. Besides, similar artifacts (noise or "sand" in textures) sometimes appear in ATI video cards in the default mode. But they are much more rare there.

What concerns NVIDIA's optimizations of trilinear and anisotropic filtering, they often result in noticeable texture noise even in the default mode. Such noise has a negative effect on the general rendering quality in some games. Small performance gains cannot always justify such a drop in image quality. So we can say that optimal settings for NVIDIA cards these days are the Quality mode and Default mode in rare cases. In case of ATI it's the Default mode and the Quality mode in some cases. But these conclusions are subjective. It's wrong to compare performance of video cards with different quality settings. In our opinion, the optimal solution is to compare performance with default driver settings (maximum quality in some cases) and to provide several screenshots for our readers to evaluate rendering quality on their own.
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
Originally posted by: Gstanfor
Originally posted by: ronnn
Originally posted by: BFG10K
Those of you who don't know who ChrisRay is and why his opinion would matter, don't bother replying until you find out...
He's an AEG member isn't he?


:laugh:

Thanks for putting your ignorance on display for all to see. (not that i'd expect anything less from you).

Okay, so when did this thread become the "Who is Chris Ray" thread?

Thanks for putting your trolling on display for all to see. (not that we'd expect anything less from you). ;)