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Serious Sam SE

SkyDiver

Senior member
Hey all Serious gamers,
I'm in the last level of SS SE. I'm in that crazy jumping room with all the nasty harpies and green monsters throwing green balls of goo at you from up on the walls.

I took them all out. But now, nothing is happening. Music plays and when I'm on one side of the room, I can hear a harpie or something squawking, but no more opponents come at me and I can't get out of the doors.

What am I missing? Anybody know? Or have I stumbled across a bug?

Thanks,
SkyDiver
 
If there are, they haven't been taking potshots at me. Of course, it was about 1:30 AM this morning after working a 10-hour day, so maybe I didn't notice! 😉
 

That should be it. You're done with that level. Grab all the stuff left there, get the super armor (or health can't remember) at the top ledge that has a door in front of it. Then just walk out.
 
You go all the way forward, and then some skeleton horses show up, followed by red rocket guys.

Did you get that far? (i just realized I described 95% of rooms in this game)

anyway, you should be able to walk through the middle door onto the last field ...
 
Tart, that was really funny! It does describe 95% of the rooms. Yes, I tried that door again and it worked!

Now I'm fighting that big wizard guy who shoots lightning out of his fingers. Wherever the lightning (or whatever it is) strikes the ground, it creates new bad guys. I'm making progress very slowly. I do a quicksave whenever I get enough health to justify it.

The best strategy that I can see is to run to the speed shoes and pick up health and armor whenever possible. How close am I to the end?
 
Ignore the enemies that spawn and concentrate your heavy firepower on the big guy. It's pretty easy to keep blasting him while avoiding getting hit.
 
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