- Sep 1, 2004
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With 256Mb it was absolutely unplayable with stuttering at every turn, sometimes the screen would not refresh for half a second. This was blatant cache thrashing in action. In comparison the 512Mb card was behaving as it should, no stuttering at all. The average frame rate was low and it wasn?t very enjoyable, but it was a thousand times better than with the 256Mb card.
In every game under different testing methods we saw that 512MB does make a difference, and in some cases a large one. Quake 4?s performance increases in Ultra mode were the most impressive here, but HL2: Lost Coast also showed some credible boosts. F.E.A.R was not so impressive but in real world testing 512Mb showed its worth, especially on a system with 1GB RAM.
Originally posted by: moonboy403
huh?....it seems to me that the stuttering came from a lack of system memory
Did you somehow miss the benchmarks, especially the Quake 4 ones?Seems no need for 512MB Video cards
Uh, no. It was from a lack of VRAM as is evident from the fact that the problem vanished when he dropped a 512 MB GPU into his system but left the system memory the same.it seems to me that the stuttering came from a lack of system memory
Originally posted by: moonboy403
huh?....it seems to me that the stuttering came from a lack of system memory
i remember my system stuttered a lot when i only had 1 gb of memory with the texture on high
upon turning the texture to medium, however, the stutters gone away
after upgrading to 2gb of mem, i was able to play at high texture
so it makes me wonder where exactly the stuttering the reviewer mentioned came from
Very true. What would have been even better was if he would have shown one of the fastest 256mb cards vs a somewhat slower 512mb that winds up getting equal or less than the same average framerate in games that suffer from a lot of swaping with 256mb cards. That would have shown exactly where many people go wrong picking a video card; a faster card will get higher highs making the average framerate in benchmarks higher; but average framerate doesn't necessarly have anything to do with smooth gameplay.Originally posted by: BFG10K
The Fear result is actually quite good because it shows that benchmarks are usually useless for showing the differences which are easily observed in actual gameplay; this is blatantly evident from the graphed level playthrough.
Nah, more system ram will help keep from having to swap all the way from the drive, but it can never fix the fact that Fear with everything cranked uses well more than the 256mb of ram avalable on your card.Originally posted by: shabby
Originally posted by: moonboy403
huh?....it seems to me that the stuttering came from a lack of system memory
i remember my system stuttered a lot when i only had 1 gb of memory with the texture on high
upon turning the texture to medium, however, the stutters gone away
after upgrading to 2gb of mem, i was able to play at high texture
so it makes me wonder where exactly the stuttering the reviewer mentioned came from
I noticed this in fear too, my system has 1 gig of memory and a 7900gt. Memory usage is at 99% during gameplay and it stutters badly. If i reduce some detail it goes down to 80%, more system memory will fix this "issue".