Securom Removed from NWN2

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
SECUROM IS GONE IN V.1.23765 hotfix

Text

Just got the update email a bit ago. Bout time Atari, only about 3 years late.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Wonder how big of a sales spike they're going to see from this.

Full patch notes here

This does also kill the possibility of a 3rd expansion though.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: BladeVenom
Time to get it.

Yep. Anyone know if they've already released a package with the base and all expansions yet?
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,675
146
106
www.neftastic.com
Does that actually physically REMOVE securom after it's been installed on your machine? No. Of course odds are the securom runtime will still be needed by other games installed on your machine, but still. Once it's on there, you get rootkit for life.
 

EvilComputer92

Golden Member
Aug 25, 2004
1,316
0
0
Anyone played Mysteries of Westgate and know if it's worth it?

I really liked Mask of the Betrayer but not the OC.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,082
136
Originally posted by: SunnyD
Does that actually physically REMOVE securom after it's been installed on your machine? No. Of course odds are the securom runtime will still be needed by other games installed on your machine, but still. Once it's on there, you get rootkit for life.

Shit. I was hoping it would actually remove Securom entirely.
So it looks like this patch just makes the game ignore securom, yes? Can I now play without the disc in the drive?
 

RyanPaulShaffer

Diamond Member
Jul 13, 2005
3,434
1
0
Originally posted by: SunnyD
Does that actually physically REMOVE securom after it's been installed on your machine? No. Of course odds are the securom runtime will still be needed by other games installed on your machine, but still. Once it's on there, you get rootkit for life.

This.
 

manko

Golden Member
May 27, 2001
1,846
1
0
Thanks for the heads up. I wasn't able to play this game for many patches when I first bought it. No amount of BioWare, Obsidian, Atari or Securom support could get it working. Maybe I'll finally get around to playing the game I've owned for almost 3 years.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: manko
Thanks for the heads up. I wasn't able to play this game for many patches when I first bought it. No amount of BioWare, Obsidian, Atari or Securom support could get it working. Maybe I'll finally get around to playing the game I've owned for almost 3 years.

Bioware wasn't involved in NWN2 in any way.

I would have used a crack and called it a day.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,082
136
Originally posted by: Bateluer
Originally posted by: manko
Thanks for the heads up. I wasn't able to play this game for many patches when I first bought it. No amount of BioWare, Obsidian, Atari or Securom support could get it working. Maybe I'll finally get around to playing the game I've owned for almost 3 years.

Bioware wasn't involved in NWN2 in any way.

I would have used a crack and called it a day.
As is the case with most Atari and/or EA games, folks who hack their way past the DRM often enjoy the game easier and with fewer problems.

And then they cry about piracy. Morons, all of them.
 

manko

Golden Member
May 27, 2001
1,846
1
0
Originally posted by: Bateluer
Bioware wasn't involved in NWN2 in any way.
Well, BioWare has an official NWN2 forum with lots of discussion and "fixes" that didn't work. I know they didn't develop it in-house. Support tickets were through Atari.

In the end, I had to resort to unofficial means to get it working, but that had me wondering why I bought it the first place. I spent numerous hours and days trying fixes, going back and forth with support and changing all sorts of things on my system that I later had to undo to get my PC back to running as usual. Even at minimum wage, the hours I spent wresting with DRM more than exceeded the price of the game. Unfortunately, I didn't try to install and play for a while after I bought it, so I didn't run into all this BS until it was too late to return it to the store.

When new patches came out, I would update and see if it was finally working and it never worked for the update after update, until I stopped bothering to check. Probably 18 months to 2 years after I bought it, I decided to try the latest patch and it finally worked on my system. So obviously, there was a problem from the beginning that they finally fixed after all that time (even though there was officially "nothing wrong" to be fixed for numerous patch cycles).

Anyway, my experience was a case study of how to lose paying customers by "protecting" your sales with DRM.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
:thumbsup:

Obsidian is great! Surprised they got Atari to agree to this.


Wait.... did Atari apply STARFORCE or something of the like in this hotfix upon the removal of SecuROM?
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Schadenfroh
:thumbsup:

Obsidian is great! Surprised they got Atari to agree to this.

I think it has more to do with NWN2 being at the end of its 'life cycle', in Atari's mind.