justin4pack
Senior member
Can some one explain to me what screen tearing is as well as what causes it?
So I'm still not sure hundred percent why it happens and/or why vertical sync is it just in bed into settings and on by default so you never have to see it
It has been stated already, so I'll try to explain a little more in detail.
Your monitor updates the image 60 times per second on a 60hz monitor. The process of updating the image is not instant. It takes time. It gets the image to display from a buffer of memory on the GPU.
The GPU is constantly making frames. It has no idea what the monitor is doing, it just creates frames and updates the same buffer of memory the monitor uses to display an image.
When the GPU writes to this buffer, usually called the front buffer, it usually happens at the same time the monitor is updating the image. So the monitor may be half way down the screen when the buffer changes to a new image causing your monitor to have half its screen showing one frame, and the 2nd half showing another. Where these two split images meet will not line up exactly, causing what looks to be a tear in the image.
V-sync forces the GPU to wait between monitor refreshes before it is allowed to write to the front buffer. This prevents the monitor from receiving a different image part way through an refresh, but it forces the GPU to wait before sending an image to the monitor.
There are downsides to what V-sync does, but I'll give you time to wrap your head around the above info.
So yea lol my next questions is what is the downside to vsync? So what can fix the issue other then vsync? Higher refresh rate?
No. Currently only a upgraded Asus VG248QE supports it, but that should change in a month or 2. It will require a new monitor if that is of interest to you, and a GPU that supports it.this is My monitor http://www.newegg.com/Product/Produc...82E16824254113 Does it support G sync?
I have an Asrock Mb that supports lucid virtue Vsync, is this a marketing ploy or does it work?