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Scalable benchmark from Voodoo 1 on

tynopik

Diamond Member
Is there a benchmark that can be run on the Voodoo and scales reasonably up to the current generation of graphics cards?
 
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No.

Pretty much the only thing the Voodoo 1 could handle was raw fill, hell it couldn't even do 32 bit color while doing that. While raw fill still matters, it is only one factor among a ton of others and is very rarely a limiting one for most parts.
 
yeah, load up some pr0n and see how long it takes you to finish.

jk, I think BenSkywalker pretty much nailed it. But if you don't go so far back you might be able to look at some more recent video cards (early geforce / radeon cards and up from there) which you could run some early directx or opengl games on.
 
But if you don't go so far back you might be able to look at some more recent video cards (early geforce / radeon cards and up from there) which you could run some early directx or opengl games on.

Well Voodoo II was able to run Quake 3 right? Does that game scale into the thousands of FPS lol
 
Well Voodoo II was able to run Quake 3 right? Does that game scale into the thousands of FPS lol

Quake 3 scales reasonably on current gen GPU's. But it doesn't use any advanced features, so its not exactly linear. But I used to play Quake 3 on my Voodoo II when it came out until I got a 1st gen Radeon 32MB card.
 
Q3 going to be CPU limited on GF6/x800 and later cards. 3DMark99/2000 probably be your best choice.
 
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