save states are amazing

rocadelpunk

Diamond Member
Jul 23, 2001
5,589
1
81
I'm on break right now (teacher) and got the hankering to beat some of those nes games I've never been able to beat.

So far I've taken down zelda 1 and 2 quickly,
but where it comes in really handy is playing a game like heavy barrel

http://www.ilovethe80s.com/heavy_barrell.gif

This is one of those you touch anything you die, shots/grenades coming from every direction and each time you die your weapon upgrades disappear and you have limited lives.

Gandhi doesn't have the patience needed to beat this game, but now each time I get past a group of bad guys I just save and if I get stuck I can reload.

The ability to save at anytime makes the impossible possible - thank you save states.
Now I get to see all those lame endings (You've accomplished your mission). hah.
 

dighn

Lifer
Aug 12, 2001
22,820
4
81
oh yes I played a lot of games in emulators and save states are wonderful time savers.
 

RyanPaulShaffer

Diamond Member
Jul 13, 2005
3,434
1
0
They are great, but they allow a lot of "cheating", since you can literally save before every jump, for example, and just keep reloading it until you finally make it. Save state, repeat again. It ruins the challenge of a lot of games.

I think a better solution would be game designers to just make better games that don't punish players with brutal and cheap artificial difficulties (like unavoidable enemies appearing right in front of you), limited lives, limited continues, few (if any) save points, etc.
 

Xellos2099

Platinum Member
Mar 8, 2005
2,277
13
81
They are great, but they allow a lot of "cheating", since you can literally save before every jump, for example, and just keep reloading it until you finally make it. Save state, repeat again. It ruins the challenge of a lot of games.

I think a better solution would be game designers to just make better games that don't punish players with brutal and cheap artificial difficulties (like unavoidable enemies appearing right in front of you), limited lives, limited continues, few (if any) save points, etc.

Yeah but the problem is, 90% of the Atari 2600 and Nes games are designed like that for cheap death and sluggish control, AVGN complain about it all the time.
 

rocadelpunk

Diamond Member
Jul 23, 2001
5,589
1
81
yeah there's no way I get through the original tmnt game without save states (that underwater deactivating bomb stage is asinine) haha
 

purbeast0

No Lifer
Sep 13, 2001
53,454
6,300
126
there are a ton of NES games i never beat until I played them on emulators and could save whenever i wanted to.

TMNT, Friday the 13th, Jaws, Blaster Master, Ghost n Goblins, ...

the list could go on.
 

meltdown75

Lifer
Nov 17, 2004
37,548
7
81
oh snap, does this mean i can finally beat ET for the Atari?

wait... that's right, there was really no point to the game :awe:

i never did complete Wonder Boy on the SMS. some ridiculously impossible jumps in there, on icy surfaces to boot.