monstercameron
Diamond Member
- Feb 12, 2013
- 3,818
- 1
- 0
Take a look at the Mark Cerny talk on design choices for the PS4- the reason ARM got rejected was lack of 64 bit. And until 2 years ago they were gathered around PPC.![]()
I don't think AMD will have an x86 core low power enough to scale down to a fanless, 3DS size device with a decent GPU. It just makes more sense to license an ARM core and focus on GPU tech.
Interestingly, the 3DS almost had a Tegra 2 chip but the deal fell apart: http://www.eurogamer.net/articles/digitalfoundry-3ds-techspec-exploration-blog-entry
cat cores do scale down to very low power levels. the e1 micro-6200t should use very little power and provide better than 3ds performance.
I have ordered a fitlet model-b and I'll research ow low mullins can go.
also was it tegra2 or 3?
