I'm taking a Signals and Systems class right now and right before Thanksgiving break, we started talking about sampling. The prof asked for some examples of commonly occuring phenomena where the sampling rate causes scrambling of the original signal. Cars in movies came up in this discussion. More specifically, wheels of cars. Since movies are sampled at 30 fps, wheels sometimes appear to slow down, stop or even spin in reverse. I understand that for there to be no distortion, the sampling frequency has to be larger than the period of the signal being sampled so my question is, what conditions exist when the wheels appear to slow, stop or spin in reverse?