S.T.A.L.K.E.R. series

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
Bought the trilogy on Steam, but find the games really hard to play in 2012-2013 compared to modern games.

Anybody got any tips on how to approach these games? At what point do they start getting good? I started playing Shadow of Chernobyl but I find the game isn't enticing me to explore and do stuff like Fallout 3 did. The environments seem big but is there any reason to explore them, or is the game meant to be played linearly?

Thanks,

PS- I already have the complete mods for all 3.
 
Oct 25, 2006
11,036
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Don't install the Complete mods. They make the games way easier.

Explore everything, there are tons of artifcats to find, tons of loot, better guns, and such strewn around the world.

Conserve ammo and travel light. Minimize what you carry around with you in the Zone. And only fire your gun in 1-3 round bursts at the head of enemy soldiers. Soldiers with exo skeletons can take 30 rounds to the chest and will insta kill you.

Play on hardest difficulty, it makes every gun do more damage. Except you're smarter than the AI so it benefits you much more.

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Here are references and more detailed FAQ's than what is here

http://pastebin.com/xFTwR2Ui
http://pastebin.com/FUPEbLiv
-Start with SoC (of course!). Try without big mods first! Look for mods later. Proper play order is SoC > (CS) > CoP.
-ZRP (Zone Reclamation Project) is a fine mod for 1st timers, as it does not change gameplay or graphics, only fixes errors in the game.
-For Clear Sky there's SRP (Sky Reclamation Project). Both ZRP and SRP can be found in Starter Packs!

-AMK 1.4 for challenge, atmosphere and more content. LURK for total overhaul. ZoA if you found even AMK too easy!
-Play on a high difficulty. Master is the best. Improves AI and gun-damage, to both ways.
-Disable crosshair. Trust me, you don't need it, you don't want to hip-fire unless targets are just a few meters away from you.

-Check your other Options and key-bindings! Read the Manual! These can teach you more than you'd imagine.
-In the beginning, choose to get "Brainwashed", this gives you a short tutorial.
-Read your in-game PDA often!

-In fights, always use cover. Stay low. Aim with your weapons. Set automatic guns to semi- or burst-mode for more accuracy.
-Aim for the head. From long distance aim to center mass.
-Select your ammo-type according the enemy. AP-rounds against most humans, regular ammo against mutants or less armored personnel.

-Don't hoard too much stuff with you. Vodka and food weigh a ton, so don't have too much with you. Only loot what you need, or what you can sell quickly for some nice cash. Drop extra stuff to some stash to await your return.
-Explore! You may find tons of free items, alternative routes and interesting things. Just remember to save often!

>The Zone Manual: Every Mod You'll Ever Need for the True Ukranian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=12112540
AMK and ZRP DO NOT MIX! Graphics mods in the Starter Pack can be merged with other mods but read instructions first.

>Removing Headbob/Head Bob/Head Bobbing/Shakey-Brakey Camera/Wake Up Spinning
Type "cam_inert 0.1" or "cam_inert 0" in the console to reduce or remove the camera inertia, which keeps the player moving, turning or swaying after the keyboard/mouse motion input has stopped.

If that's not enough: While the player is moving, the headbob motion is controlled by run_amplitude, walk_amplitude and maybe limp_amplitude under the [bobbing_effector] section in gamedata\config\misc\effectors.ltx. This file is included in many mods. Set those to zero to remove the head bobbing/swaying when moving, or just reduce them. ZRP has Modifier option for this.

The famous TweakGuides guide to STALKER SoC: http://www.tweakguides.com/STALKER_1.html
Advanced tweaking starts here: http://www.tweakguides.com/STALKER_7.html
The -noprefetch command line tweak is on page 10.

Guide for Clear Sky: http://www.tweakguides.com/ClearSky_1.html

>measuring FPS
You can see fps-counter and other stats by typing this to console:
rs_stats 1

>Performance tips:
The in-game AA slider DOES NOT WORK in SoC. You gotta force AA on through GPU's control panel. Avoid anything above 2x for minimal performance hit!

In CS and CoP, if you use ENHANCED FULL DYNAMIC -mode, set its three specific settings (SSAO, Sun Quality, Sun-shafts) to LOW. You won't notice quality difference, but your performance will skyrocket!

Another easy way to improve visuals and reduce random stuttering is to lower Vision- and Lighting distance, plus Object-Quality bar to around 50%. Again quality difference is minimal, but fps improves.

Reducing the Grass Density a point or two also may help stuttering outdoors. Some stuttering is just the game switching stuff online.

Steam players: Disable compatibility mode on the Steam launcher and on the STALKER game. Check to see if your antivirus is being a little too helpful. Turn off Xfire. More info at Steam STALKER sub-forum.

Sometimes Steam has two user file locations, but it uses the one shown on the first line in fsgame.ltx in your STALKER install folder. That tells the game where to find user files like user.ltx, saves and log files.
Done with vanilla/ZRP ? Want some extra challenge and features?
Then try out the "defining" Stalker mod, AMK1.4:

http://www.mediafire.com/?8wm243dsc0dlwm7

First run Amk 1.4 setup, then AMK EN patch final.
Next paste the gamedata folder of the 1.0005 fix into the stalker folder, if needed.
Install AMK Retranslated last.

If you're playing on Steam / 1.0005 patch, you also need to do couple manual tweaks:
-First, locate a file called "xrs_grenade.script" in the gamedata/scripts, and delete it.
-Next, you need to add a sound-file names "groza_silenced.ogg" into gamedata/sounds/weapons. Either rip it from any other mod, or simply copy ANY soundfile and rename it.

You can use same graphical mods found in STARTER PACK with AMK. In case of SWO 2.2, remember to apply its own AMK-patch last, or your game will crash!
[#FDL] = Full Dynamic Lighting, [#SL] = Static Lighting.

ZRP controller kill function for AMK/ZoA
http://pastebin.com/9iZmEfym

Why Complete Sucks Ass

- All weapons have their accuracy increased by 10-20.
- Damage done to everybody is decreased by various percentages.
- Weight limit is increased by 10kg, the maximum being 70kg. In vanilla, the Exo-suit enabled up to 80kg!
- Limits NPC's eye sight distance so they can't spot you from beyond ~100 meters. Said to remove enemies skill to spot you from "unrealistic distances," but really means you always see them first every time.
- Sound radius of the knife and other critical sounds such as death cries, falling dead bodies, night-vision goggles, grass, and footsteps are greatly reduced.
- scientific suits with 90% rad protection now feature an anti-rad injection system.
- Bandages auto-apply at 10% health.
 
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KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Despite all the crap the above just said, install complete. Especially if you are looking for it to feel a bit more modern, it will make it easier to get into them instead of making you get more frustrated with the other mod while you are new to the games. The other mod above is fine if you have experience in Stalker games and/or are looking for that experience, but for a new person that is looking for a more modern feel complete is better for you.
 

beginner99

Diamond Member
Jun 2, 2009
5,312
1,749
136
I only own CoP and what can say is that you need to like this kind of games our it's not for you. I just bought it without knowing much about it and well I'm simple minded. That exploring and solving "riddles", sorry don't like it at all. I solve "riddles" at work or my hobby projects but for gaming, it's to turn my brain of not on.

CoP also has horrible, horrible stuttering issues. Settings matter nothing at all, even lowest settings + resolution stuttered like shit (single 5850, no CF, game on SSD,...). Also head bobbing kind of annoying all in all I started feeling sick after about 30 min of playing. COD is similarly annoying regarding head bobbing. No issues with BF series...
 

RockinZ28

Platinum Member
Mar 5, 2008
2,171
49
101
Aim for the head against people, always. It is a little hard at first with just a pistol, but once you get an assault rifle, especially with a scope mounted, it is a breeze. Fight from cover and lean out to fire, you will get destroyed in the open.

Carry a shotgun to dispatch mutants. Once you get the auto shotgun its easy too.
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
For the first one, if you take your time and some how manage to kill the guards in the outpost to the right of your starting location you can get a good amount of gear from them.

It will take a good bit to figure it out though cause they're much better equipped than you and your shitty pistol.

I had some luck luring them back to the town to have the npcs help me fight them but even then they slaughtered most of those guys. More gear for you though hahaha. loved that game.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
I honestly don't like most of the mods for S.T.A.L.K.E.R.

I'm surprised that info page above recommends StalkerSoup, because that mod has to be the biggest piece of garbage I've ever loaded. I like what LURK did with some of the weapons, but the graphic tweaks he introduced (ridiculous bloom and some really weird color stuff) made the game look absolutely horrible.

If you want to play S.T.A.L.K.E.R. mainly for the story and environment, then I see nothing wrong with the Complete Mods for ShoC or ClearSky. The problem is that it litters the environment with artifacts and loot, though.....that's mainly what I don't like about it. By the time you get to Agroprom, they're shining all over the place like candy.

I like the Misery mod for CoP, but it is definitely for those who like a hardcore gameplay experience.

STALKER was meant to be difficult. It's gameplay was designed around using cover and avoidance of getting shot. I personally like it that way....harsh and unforgiving. It brings a certain level of anxiety going into a firefight, and even causes me to many times avoid the fight entirely if I have another goal in mind.

I haven't tried the AMK mod for ShoC, but I might give it a try. I've played all 3 of them so many times I'm kind of done with them, and I've been anxiously awaiting the release of Lost Alpha (who knows if we'll ever have it).


This series of games, overall, are probably my favorite games in life. I wish I could go back in time and replay them for the first time again.....to get that feeling I had the first time I descended into X16 and that hellish soundtrack began to play, or the first time I walked in the gates to the Jupiter Plant.

I think you either get these games or you don't.....they are totally unique in their approach, pacing, and atmosphere. There is really nothing else like them, and I'm terribly sad that we'll never see another one again.
 
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dust

Golden Member
Oct 13, 2008
1,328
2
71
For the first one, if you take your time and some how manage to kill the guards in the outpost to the right of your starting location you can get a good amount of gear from them.

It will take a good bit to figure it out though cause they're much better equipped than you and your shitty pistol.

I had some luck luring them back to the town to have the npcs help me fight them but even then they slaughtered most of those guys. More gear for you though hahaha. loved that game.

IIRC in vanilla, if you open fire (perhaps kill?) one of the three army guys patrolling the south road, the village will soon be attacked. There's no need to do that however, you can sneak inside the outpost and kill everyone there with your shitty pistol( if you find the silenced one at the start it's even easier).
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
If your into "modern" shooters, you probably won't like STALKER, so I won't suggest getting mods. Just don't play it if you don't like it, they aren't made for everybody.
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
IIRC in vanilla, if you open fire (perhaps kill?) one of the three army guys patrolling the south road, the village will soon be attacked. There's no need to do that however, you can sneak inside the outpost and kill everyone there with your shitty pistol( if you find the silenced one at the start it's even easier).

Well I wanted their gear too :awe: Plus I didn't know what was waiting for me at the actual outpost so might as well just clean up.
 

werepossum

Elite Member
Jul 10, 2006
29,873
463
126
I never thought of these games as needing mods, except perhaps Clear Skies for which I did not care. Now I'm thinking about modding them and playing through again, after I finish replaying my modded Fallout 3 but perhaps before my Metro Last Light unlocks. I'm not sure why they would be less fun than "modern" shooters since many of the things in the S.T.A.L.K.E.R. games aren't even implemented in most shooters due to console limitations. The S.T.A.L.K.E.R. games are hard though; maybe it seems like too much grind for the reward?
 

Martimus

Diamond Member
Apr 24, 2007
4,490
157
106
I really liked the original game. I played through it at least 3 times, and I felt no need to mod it. What issues are you having with the game? It starts slow, so maybe that is the issue. It doesn't really pick up until you get to Rostok, which is the third major map.
 
Oct 25, 2006
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I never thought of these games as needing mods, except perhaps Clear Skies for which I did not care. Now I'm thinking about modding them and playing through again, after I finish replaying my modded Fallout 3 but perhaps before my Metro Last Light unlocks. I'm not sure why they would be less fun than "modern" shooters since many of the things in the S.T.A.L.K.E.R. games aren't even implemented in most shooters due to console limitations. The S.T.A.L.K.E.R. games are hard though; maybe it seems like too much grind for the reward?

The games are great on their own ,but mods really make the game.

AMK is damn amazing. Makes the game much harder, adds more variety, adds in tons of extra little details that make the game so much more amazing to play, adds in things that were cut but still kept in the code.

Stalker Complete just shits on all of that and makes the game into a casualfest.

Misery on CoP is one of the best games in history that I've ever had the fortune to play. The unrelenting difficulty where two shots will kill you, the amazing post-blowout vistas of the Zone, seeing fellow stalkers fight off bandits or dogs in the distance, having a permanent crack/bullet hole in your mask after a firefght, and suddenly hearing grunting and roaring as you swing around trying to find the pair of yellow eyes rushing toward you.

Nothing made in the past few decades compares to the immersion you get in Stalker.
 

DigDog

Lifer
Jun 3, 2011
14,239
2,702
126
i won't try to compete with the OP's mammoth post, but imho Complete is vital - you will NOT finish the game without it, due to unnumerable game-breaking bugs (most of which destroy your saves unrecoverably once they happen)
 

Martimus

Diamond Member
Apr 24, 2007
4,490
157
106
i won't try to compete with the OP's mammoth post, but imho Complete is vital - you will NOT finish the game without it, due to unnumerable game-breaking bugs (most of which destroy your saves unrecoverably once they happen)

I never installed any mods, and i have played through the game completely at least three times (I think 4 or 5 actually). Complete is not required to finish the game. The standard patches fixed every game breaking bug I know of.
 
Oct 25, 2006
11,036
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I never installed any mods, and i have played through the game completely at least three times (I think 4 or 5 actually). Complete is not required to finish the game. The standard patches fixed every game breaking bug I know of.

This. I've fully played the game several times vanilla, and I've never encountered game breaking bugs.

Anyway, AMK fixes bugs too without compromising gameplay.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
This thread makes me want to play STALKER again. I got really close to finishing SoC, then I abandoned it for some reason :hmm: I want to start over so I can experience it again.
 

nightspydk

Senior member
Sep 7, 2012
339
19
81
Didn't complete also grant some gfx improvements. Also repair kits and that is really nice, so you du not have to ride the lightning.

Amazing games. :D
 

brokEN2

Senior member
Oct 6, 2011
359
0
76
www.cbcast.com
I really hope they make a sequel!This is by far one of the best atmospheric games I've ever played and I couldn't even imagine what the game would look like now with a sequel.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
126
Bought all 3 in a sale recently but couldn't get into the first one at all, and didn't really want to play the others out of order.
 

nightspydk

Senior member
Sep 7, 2012
339
19
81
You can do that fine mate. Start of with pripyat and maybe you'll get hooked. They are hard games, but when you get that gun and scope and you are not looking for an all out assault, you'll find some excellen sniper action and an atmosphere right that beats it all. :)

With the first Stalker Chernobyl, you also have to consider carefully what to engage and when. If you go the wrong way from the start (mind the mines) you will be dead fast. Also when you are requested to help some dudes out, just ignore it. When you hear the geiger counter turn around. Later you get these thingies you can equip to counter that effect. You are nothing from start out and have to work your way. Later with the right 'implants' you can run non-stop and do what not.

Remember the world is pretty open ended and you can just do a bit of necessary action to actually get the gear you need. That won't show at the first playthrough and that will be the time you remember fondly. This is a real special game, since it require to make dead/life decitions on a scale unknown to games previously.

It's is a highly rewarding experience.

Just give it time, consider your options and play like it was for real. :)

// No more to add.
 
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Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
I think CoP stands the best in vanilla form. I would feel no need to mod it if you don't feel like messing with it. Misery adds a lot to it, though. I highly recommend it if a hardcore experience is what you crave.

I tried to play ClearSky without mods and it was buggy as hell. There were a lot of missions that just refused to end, even after I completed them as much as I possibly could.

I think it's best to play ClearSky after you understand the environment and the story. If you don't understand that it is a prequel to ShoC, it will not be nearly as rewarding an experience.
 

Annisman*

Golden Member
Aug 20, 2010
1,931
95
91
I'd say clear sky was my fav of all 3, maybe Misery 2.0 can change that though.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
One very simple, very important tip.

The guns aren't horribly inaccurate - they're hyper sensitive to movement. Including changing your aimpoint. Crouch low, don't move, and give your aim a moment to settle before firing.