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ROTT! Will there ever be an equal?

As much as I miss the 90's I have to say Rise of the Triad really wasnt so great. It was a poor Doom clone and by that time we already had a dozen Doom clones.
In fact I sometimes wonder what gaming would have been like if the idea of a first-person shooter had not been discovered.

Maybe not much. Doom was the game that kick-started the gaming industry.
 
As much as I miss the 90's I have to say Rise of the Triad really wasnt so great. It was a poor Doom clone and by that time we already had a dozen Doom clones.
In fact I sometimes wonder what gaming would have been like if the idea of a first-person shooter had not been discovered.

Maybe not much. Doom was the game that kick-started the gaming industry.

I've never played this ROTT game, but you're wrong about Doom. Wolfenstein 3D was the game that pretty much invented the FPS genre. It was released a whole year before Doom was.
 
I've never played this ROTT game, but you're wrong about Doom. Wolfenstein 3D was the game that pretty much invented the FPS genre. It was released a whole year before Doom was.

No.
You're wrong.
Its because Wolfenstein came out a whole before and didnt change ANYTHING that is was unimpressive. And it did not "pretty much invent" the FPS genre because there had been several others before it.
Doom was the first to be popular and make Id lots of money. It was also the first game to be impressive enough visually that people started taking the computer seriously as a gaming platform.
It encouraged publishers to spend money and programmers to spend time on making computer games. It also led to the big push of consoles to stop being cute and start making big productions.

While I am grateful for the contribution Doom made I am also saddened that we cant break out of the first person shooter and find something genuinely new.
 
It was great at the time (1995). Doom was OK but tiring and they (iD) just kept bringing out more games with the same colors and predictable gameplay. Look how they milked Quake. Unreal blew Quake out of the water. Sometimes it's not all about graphics either. This is why the Wii is so successful.

MIDI music was cool if you had a (non FM) board like a GUS or Sound Canvas.
 
No.
You're wrong.
Its because Wolfenstein came out a whole before and didnt change ANYTHING that is was unimpressive. And it did not "pretty much invent" the FPS genre because there had been several others before it.
Doom was the first to be popular and make Id lots of money. It was also the first game to be impressive enough visually that people started taking the computer seriously as a gaming platform.
It encouraged publishers to spend money and programmers to spend time on making computer games. It also led to the big push of consoles to stop being cute and start making big productions.

While I am grateful for the contribution Doom made I am also saddened that we cant break out of the first person shooter and find something genuinely new.
Argue all you want; it won't change the fact that Wolf 3d is pretty much universally (well, universally excluding you) hailed as the father of the FPS genre.
 
Argue all you want; it won't change the fact that Wolf 3d is pretty much universally (well, universally excluding you) hailed as the father of the FPS genre.

Is this like the Dune 2: Battle for Arrakis Vs. Command & Conquer arguement?

I always looked at PC guys and thought this Doom game is boring when playing on my Amiga 1200. It wasn't until I got my first PC and started up Quake 1 that I found what it was all about.
 
Is this like the Dune 2: Battle for Arrakis Vs. Command & Conquer arguement?

I always looked at PC guys and thought this Doom game is boring when playing on my Amiga 1200. It wasn't until I got my first PC and started up Quake 1 that I found what it was all about.

I guess, except that I don't think there is any debate when it comes to Wolfenstein 3D. It was very popular and well reviewed. Plus, I don't think that people would have been anticipating Doom as much if it wasn't for Wolfenstein 3D. They were both developed by id so the hype that Wolfenstein 3D generated would have carried over to the successive Spear of Destiny and Doom projects. The shareware business model also relies heavily on such hype and word of mouth popularity.
 
Funny story, the first time I played a multiplayer FPS deathmatch, it was in 1987! It was at an Atari convention (back when the Amiga and Atari ST had the best graphics/games around). It was really innovative thinking, considering the ST (or the Amiga for that matter) didn't have network connectivity built-in. They used the midi-IN and midi-OUT jacks to create a daisy-chain network that the game could talk over. Hence the name : Midi Maze.

It was hilarious and fun, but man is it dated now. I think I played an eventual remake on the Gameboy but it's still cool to think of it. I think it was the first time a multiplayer FPS was available on consumer hardware.
 
It was always fun to go into Shrooms mode.

Also, I can't count how many eyeballs falling from the sky ROTT exposed me to.
 
ROTT was awesome, i remember playing that with friends over dialup. I was like DRUNKEN MISSILES!

I've yet to see a game make a weapon like Drunken Missiles. that was fantastic.
 
Loved the shareware, never got the full version.

Blood, now THAT was something. Must have played the shareware a bunch of times.

"Open for business..."
 
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