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Riva Tuner 2.06 v. Ntune

mhouck

Senior member
After going through the and altering the code to the .cfg file, I finally have Rivatuner recognizing my gts(g92). I've gone through and made the fan profiles by following the guides on guru3d. It's great! I love that I can have my fan set at stock and will kick up as needed instead of having a to listen to the fan at 60% when its not needed yet.

But when it comes to overclocking the card itself, I'm a bit confused. The core clock and shader clock speeds can be linked or seperate. I'm enjoying this throughly.
When running Ntune it doesn't even show a shaderclock. Does this mean that Ntune doesn't alter the shaderclocks period or that it moves the shadersclock in the same manner as the linked setting?

I don't think I'm going back to Ntune but if it did link to the shader then it helps me know where my shader threshold is based on Ntune's performance.
 
nTune doesn't allow shader clock adjustments. An adjustment to core clock in nTune does not affect shader clock. It stays at default. nTune is a bloated add-on to the already bloated nV Control Panel.

There was a learning curve with RivaTuner but you've mastered it. Stick with it now. It's a decent, small, powerful utility.

When you're feeling really savvy, research NiBiTor and nVflash. Latest version of NiBiTor allows user to adjust core, shader, mem, and fan speeds at the bios level. Card boots with settings you choose. No need for third part OC software. There are risks, such as a failed flash/no boot. Not for the novice, practice with a cheap card first, blah blah.
 
Ive been using rivatuner but im wondering the same thing, will a shader overclocking slider only appear on rivatuner with certain cards or is it linked to core clock? sorry if i missed the answer
 
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