Rise of the Tomb Raider DX12 patch released

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boozzer

Golden Member
Jan 12, 2012
1,549
18
81
And this right here is how these companies can sell you garbage and make you smile at the same time.

They took a game that used much less VRAM and system RAM made it take more, run slower, and look the same and you are championing for them?

How can anyone honestly say this patch is anything but garbage?
ahahha :D because the side they are rooting for has higher fps count :cool:
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
And this right here is how these companies can sell you garbage and make you smile at the same time.

They took a game that used much less VRAM and system RAM made it take more, run slower, and look the same and you are championing for them?

How can anyone honestly say this patch is anything but garbage?

Besides for the 8GB 390X tested, with Nvidia+290 the game uses 14GB combined in DX11 and DX12. So there is no change. For the 8GB 390X it goes from 11GB to 14GB combined.

Its a shame you didn't check the graphs before you posted :)
 

Bacon1

Diamond Member
Feb 14, 2016
3,430
1,018
91
Besides for the 8GB 390X tested, with Nvidia+290 the game uses 14GB combined in DX11 and DX12. So there is no change. For the 8GB 390X it goes from 11GB to 14GB combined.

Its a shame you didn't check the graphs before you posted :)

B0uXFUg.png


Look at the Ram usage 2nd from bottom. 1st and 3rd are much lower (DX11) than 2nd and 4th (DX12)