- Jan 23, 2001
If memory serves, when both NWN1 and again when 2 were released, there were several projects that aimed to recreate BG1 and/or 2 to the new engines. I had thought that all of them petered out due 1)the size of the project and 2)volunteers using it as a springboard for employment and not finishing the project.i heard someone was porting BG/BG2 to NWN2..didn't know they had gotten this far. the games are fucking massive.
The one for Dragon Age: Origins is BG2 only, and it stalled after Irenicus' Dungeon. It was pretty fantastic too and captured the feel perfectly.Very impressive, but wasn't there a similar project to recreate BG2 under the Dragon Age: Origins' engine? Or maybe I'm mixing that one project I'm thinking of with BG2 and it ain't the case (correct me if I'm wrong, I just think I read that sometime ago but memory about it is vague now). I've never played Neverwinter Nights 2, so maybe I'll consider it sometime to try that mod, but since I've completed BG2 before I don't feel any urgency to do so.
And like Via said above... it might be shut down one day, who knows. It wouldn't be the first fan-made non-profit modification that gets shut down. I hope that he will be "allowed" to keep all [the] (his) material and that the mod will remain available for free, for the sake of his work and dedication, if anything.