- Oct 19, 2013
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Blast from the past people, I just obtained a BFG 7800 GS OC AGP and most of the internet says this card has 8 ROPs which is half of what a full G70 has. However it has a 256 bit bus just like a full G70, How is this possible? From what I understand the size of the memory bus is tied to how many memory controllers a chip has which is (usually) tied to how many ROPs a chip has.
Funny thing is it never loses to a GeForce 6800 Ultra which has 16 ROPs, no matter the amount of AA or pixels. Nvidia didn't change the ROPs from NV40 to G70 so I would've expected slightly less performance at higher resolutions and AA from the 7800 GS compared to the 6800 Ultra but that's not the case.
Does this chip really have 8 ROPs or 16? Or some kind of memory interleaving or something else I'm missing (memory controllers independent of ROP count)?
Funny thing is it never loses to a GeForce 6800 Ultra which has 16 ROPs, no matter the amount of AA or pixels. Nvidia didn't change the ROPs from NV40 to G70 so I would've expected slightly less performance at higher resolutions and AA from the 7800 GS compared to the 6800 Ultra but that's not the case.
Does this chip really have 8 ROPs or 16? Or some kind of memory interleaving or something else I'm missing (memory controllers independent of ROP count)?