Rekoil the Game

GullyFoyle

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Dec 13, 2000
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http://rekoil.com/ On Steam Greenlight

Rekoil is a back-to-basics, first person shooter. Built by modders, for future modders.

Reading through the feature list, you might think it was only suitable as a free-to-play game. But by releasing it as a low cost, paid game, you avoid some of the worst attributes of free-to-play. Things like pay-to-win, no private servers, etc.

The expected price is $15. Beta to start in October. More info below.

Rekoil: The Storyline so far…

Rekoil is a multiplayer first person shooter in which the downtrodden “Minutemen” are pitted against their oppressors, Darkwater Inc, in a world where the only goal is to survive the unrelenting pandemic that has swept across the globe.

Core Gamers: The Backbone of Rekoil

Focusing on infantry based combat across a number of differing locales, Rekoil has something for everyone. From the fast moving Assault class, to the heavily armed and dangerous Heavy Gunner class, Rekoil is a game made for those who desire balanced FPS gameplay.

Gameplay configuration is a core focus with Rekoil, as such it will be possible to set up servers to appeal to a large variety of differing play styles. Whether you enjoy the free flowing acrobatics found in run and gun gaming, or prefer the patient tactical setup, Rekoil can be set up to play the way you want to game.

Mixing it up with full game modification support

Having received less attention from FPS developers and publishers in recent years, modifying game content is an activity that has fallen by the wayside for many. At Plastic Piranha, we recognize that although the number of modders may be quite small, their impact on the community as a whole can be tremendous.

Not only can modding build an impassioned community that can create new ways to play a game, but it can provide great minds with an alternate path of entry to game development, which we feel is extremely important for the health of the industry as a whole. Many of today’s legendary developers cut their teeth in game development with modding. Forsaking that heritage in pursuit of maximizing fiscal returns could leave the industry with fewer future visionaries and truly impassioned developers.

Competitive Gaming & eSports

We are developing Rekoil with eSports in mind, and as such are very much open to listening to what the top tier teams and players have to say. Rekoil will be balanced for the very best that the eSports scene has to offer. By balancing the game in this manner, we can ensure that there is always room to improve for both the average gamer and the pro player alike.

Rekoil will feature all of the functionality required to properly facilitate competitive events. To ensure that eSports and gaming as a spectator sport continues to grow, a spectator mode will be present for all of your shout casting and commentary needs. For event organizer’s and video directors, replay functionality will be in place to allow you to review a match after the fact. For those folks concerned about internet connections at LAN events and network latency, LAN support will also be in place with Rekoil.

Vital Statistics

  • 10 maps on launch
  • Over 40 weapons
  • 10 game types currently under development
  • 5 customizable classes
  • Highly customizable server setups and gameplay
  • Dedicated servers & public server files
  • A focus on providing the best execution of core shooter game play to date
  • Full modification support and promotion from Plastic Piranha
  • Full E-Sports support and promotion from Plastic Piranha
  • Developed for PC
Plastic Piranha, the development team behind Rekoil, is comprised of industry veterans and modding marvels, all of whom have an unquenchable passion for creating titles that speak directly to the hearts of core gamers. As a result, we are extremely eager to hear what the community has to say about what we’re making. Please don’t hesitate to visit our forum for in-depth discussion and feedback.

Don’t forget to follow us on Twitter at @RekoilTheGame and Facebook at www.Facebook.com/RekoilTheGame for all of the latest news, info and media!

Anyone can get in the beta, said to start October first

Plastic Piranha Opens up Rekoil for Beta Gameplay

Plastic Piranha is pleased to announce that we have moved Rekoil into Beta. Everyone here would like to thank you all for the support you have shown to date, and continue to show as development continues into the Beta stage.

So you want to know how to get in the beta for Rekoil? Easy…

Step 1. You have to Like and Favorite Rekoil on Steam’s Greenlight page

Step 2. Take a screenshot of the page

Step 3. Email your screenshot to beta@plasticpiranha.com

Step 4. And you’re done! Just wait for us to contact you back!

Step 5. Share this info with all your teammates, friends and family