Reinstalled VC++ 6.0.

aCynic2

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Apr 28, 2007
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I spent a couple hours today getting it up to date, at least to SP6, also VS to SP6. I dl'd DX9.0 SDK and the lastest date on my MSDN sub I could find was July 2001.

It has been a while since I did any experiemental programming, but I'm developing an interest again.

This is on XP Pro.

Is there anything anyone can suggest on getting back up to speed?
 

aCynic2

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Apr 28, 2007
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I was also thinking of buying the indie version of TGE. I mean, for $150 you get the source and lib for the engine they used in tribes.
 

mundane

Diamond Member
Jun 7, 2002
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Although I haven't read up on the licenses, id software has been releasing the source to older games in their Quake series. It would still leave a lot of leg work for you (relative to TGE), and again, I don't know their licensing terms.

Edit: A quick glance from the Q3 source download suggests you can use it for non-commercial use.
 

aCynic2

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Apr 28, 2007
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Yeah, I didn't plan on a FPS from the start. There's so many already established, however...there is always a fresh perspective on the idea. I'm undecided, but it looks like I'll have a lot to do just to get up to speed.

Last time I attempted a start up, nobody wanted to help because nobody else wanted to be part of a start up.
 

sao123

Lifer
May 27, 2002
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Originally posted by: aCynic2
I spent a couple hours today getting it up to date, at least to SP6, also VS to SP6. I dl'd DX9.0 SDK and the lastest date on my MSDN sub I could find was July 2001.

It has been a while since I did any experiemental programming, but I'm developing an interest again.

This is on XP Pro.

Is there anything anyone can suggest on getting back up to speed?


Why VS 2006? I'd go to 2003 or 2005 if possible.
 

Nothinman

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Sep 14, 2001
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Edit: A quick glance from the Q3 source download suggests you can use it for non-commercial use.

They're under the GPL, you can use them for commercial use too but you have to make any source changes available to your users.
 

EagleKeeper

Discussion Club Moderator<br>Elite Member
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Oct 30, 2000
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Originally posted by: sao123
<div class="FTQUOTE"><begin quote>Originally posted by: aCynic2
I spent a couple hours today getting it up to date, at least to SP6, also VS to SP6. I dl'd DX9.0 SDK and the lastest date on my MSDN sub I could find was July 2001.

It has been a while since I did any experiemental programming, but I'm developing an interest again.

This is on XP Pro.

Is there anything anyone can suggest on getting back up to speed?
</end quote></div>


Why VS 2006? I'd go to 2003 or 2005 if possible.
Some people are much more comfortable with the IDE in VS 6.0

 

aCynic2

Senior member
Apr 28, 2007
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Truthfully, I'm not looking to spend another couple hundred dollars at this point. I just got done building a new system, purchasing peripherals, etc.

I left programming because it was changing far too rapidly to keep up and I don't have corporate backing for education and keeping up to date. I'll stick to VC++ 6.0 and DX9.0 for now. I mean Vista will support only DX10 (what I hear). Does the reverse hold true? Will DX10 run only on Vista/64-bit systems? If so, I don't see a lot of programmers rushing to upgrade since they will be limiting the marketability for their products.

Still, it presents itself as a point of holding in place for now until I get back up to speed. I've been away from programming for about a decade, played superficially with DX, etc.
 

aCynic2

Senior member
Apr 28, 2007
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Originally posted by: EagleKeeper

Why VS 2006? I'd go to 2003 or 2005 if possible.</end quote></div>
Some people are much more comfortable with the IDE in VS 6.0

Heh, the most comfortable IDE + debugger I ever worked with was QuickC, back in the 80s. After that, Zortech C.

Symantec bought Zortech and bastardized it.
 

EagleKeeper

Discussion Club Moderator<br>Elite Member
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Originally posted by: aCynic2
Symantec bought Zortech and bastardized it.

Symantec and Norton bastardized a lot of nice tools :(

 

EagleKeeper

Discussion Club Moderator<br>Elite Member
Staff member
Oct 30, 2000
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Originally posted by: aCynic2
Truthfully, I'm not looking to spend another couple hundred dollars at this point. I just got done building a new system, purchasing peripherals, etc.

I left programming because it was changing far too rapidly to keep up and I don't have corporate backing for education and keeping up to date. I'll stick to VC++ 6.0 and DX9.0 for now. I mean Vista will support only DX10 (what I hear). Does the reverse hold true? Will DX10 run only on Vista/64-bit systems? If so, I don't see a lot of programmers rushing to upgrade since they will be limiting the marketability for their products.

Still, it presents itself as a point of holding in place for now until I get back up to speed. I've been away from programming for about a decade, played superficially with DX, etc.
I am sure that Vista will support DX 9. Otherwise that is no backward compatability with any of the existing DX base.

It may be the extra features of Vista require DX10.

 

sao123

Lifer
May 27, 2002
12,653
205
106
Originally posted by: aCynic2
Truthfully, I'm not looking to spend another couple hundred dollars at this point. I just got done building a new system, purchasing peripherals, etc.

I left programming because it was changing far too rapidly to keep up and I don't have corporate backing for education and keeping up to date. I'll stick to VC++ 6.0 and DX9.0 for now. I mean Vista will support only DX10 (what I hear). Does the reverse hold true? Will DX10 run only on Vista/64-bit systems? If so, I don't see a lot of programmers rushing to upgrade since they will be limiting the marketability for their products.

Still, it presents itself as a point of holding in place for now until I get back up to speed. I've been away from programming for about a decade, played superficially with DX, etc.




you do realize you can get VS 2005 for free right?