Red Faction: Guerrila Destruction Video!

R Nilla

Diamond Member
Jul 26, 2006
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UPDATE:

A Dev Diary on Gametrailers shows off some of the destruction you can expect in game. Apparently it has true physics at work. Buildings have the infrastructure you'd expect underneath, and it can all be taken down. Looks pretty cool (the physics and destruction, at least).

Stay Tuned for Part II!

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Third-person shooter that takes place on Mars 50 years after the first game.

IGN Preview

...The previous Red Factions were conventional, linear shooters, so the big news in Red Faction: Guerilla is that the series has gotten a massive overhaul, one inspired by Grand Theft Auto and THQ's own Saints Row. It's now an open-world type game, but instead of running around an American city, you're jaunting about Mars. You play as a member of the Red Faction resistance movement trying to overthrow the oppressors of the Earth Defense Force.

The demo I played gave me four weapons, some of which are improvised. For instance, since you start off as a miner, your main weapon is a powerful hammer that can pretty much destroy everything around you. Take a swing and you can carve chunks out of concrete, knock down poles, and destroy pretty much everything in the game. It's also disturbingly satisfying to connect with one of those annoying EDF soldiers. Then there's a rocket launcher, and you know what that's good for. Next up are satchel charges that you can scatter and detonate remotely. Finally, there's an assault rifle, when you need to reach out and kill someone from a distance...

1UP Preview

...Though the latest Red Faction game's engine doesn't have a snazzy name this time around, it's still the top of its class (GeoMod hasn't really been topped to this day, seven years later). Layered over the Havok physics engine, it makes for some of the most satisfying, dynamic environmental interaction I've seen. The game takes into account the stress and impact between objects so bringing down a building with remote charges, a rocket launcher, or a mining hammer is a fascinating spectacle. Heavier floors and walls will cave in as the surfaces below them become demolished, and entire floors will collapse in on themselves when you've taken out enough structural supports...

I enjoyed both Red Faction titles for the PS2. I remember playing a lot of multiplayer with my friends on the first one. The second one I remember as being kind of "meh". Let's hope this turns out as good as it sounds. Third-person sci-fi shooter on Mars with an open world, vehicles (and mechs!) and destructible environments? Count me in!

Obligatory: "Get your ass to Mars!"
 

Oyeve

Lifer
Oct 18, 1999
22,071
885
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I would spend hours just blowing through walls to see how far I could get until I hit the end of the programming. :) Good to see it coming back.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
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0
OK, I'm bumping a really old, but perfectly good, thread.

UPDATE:

A Dev Diary on Gametrailers shows off some of the destruction you can expect in game. Apparently it has true physics at work. Buildings have the infrastructure you'd expect underneath, and it can all be taken down. Looks pretty cool (the physics and destruction, at least).

Stay Tuned for Part II!

There's a ton of E3 content on Gametrailers right now, but I thought this was pretty cool.