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Red Alert 2 - Second Impressions.

I posted a couple days ago about my first impressions since I had just gotten it and only played a few games. I thought superweapons were really unbalanced until someone suggested to turn them off (why couldn't I think of that?). Now, it is a sweet game. It's basically more of the standard Command and Conquer play but that's what I lile. At first I also thought some of the units were unbalanced a bit but now it seems every side has it's really good units and there seems to be a counteract against anything.

The only thing a bit different is how weak units are in hit points/how much damage units deal. I was playing with a friend and he dropped in 6 paratroopers by my war factory. It was gone in a matter of seconds. The buildings seem the weakest and a couple tanks can take down one in a couple seconds except those Flak Cannons! The units themselves seem to get destroyed a tad faster. All this isn't necessarily bad, just different in my opinion since things took a tad longer to destroy in Tiberian Sun and previous C&C games.

I'll rate it: 8/10
 
Yes I think so. Man so many people hate TS but I thought it was great. I don't play it anymore simply because I'm kind of bored with it and I play other games instead but I still found it great.
 
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