Receiving a 1.1 GHz TBird today

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SilverBack

Golden Member
Oct 10, 1999
1,622
0
0
Vlad,
I suggest you buy one and try for yourself. :D

At sharky extreme with a 1.2 GHz TBird:
1287.49MHz: 12.5x Multiplier, 103MHz FSB, 140MHz DRAM
Highest attained.

I think 1236 from a 1.1 is not to shabby..

 

SilverBack

Golden Member
Oct 10, 1999
1,622
0
0
Here is a 3D Mark score :)
CPU AMD Athlon 1232MHz
3D Accelerator NVIDIA GeForce2 GTS/GeForce2 Pro
Chipset NVIDIA GeForce2 GTS
Resolution 1024*768*16
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L

3DMark Result 7877
3D marks CPU Speed 609

CPU 3D marks
Game 1 -Helicopter - Low Detail...........164.56 FPS
Game 1 - Helicopter - Medium Detail.......116.91 FPS
Game 1 - Helicopter - High Detail......... 55.25 FPS
Game 2 - Adventure - Low Detail ..........163.63 FPS
Game 2 - Adventure - Medium Detail........ 97.73 FPS
Game 2 - Adventure - High Detail.......... 58.30 FPS
Fill Rate (Single-Texturing).............. 632.49 MTexels/s
Fill Rate (Multi-Texturing).............. 1292.56 MTexels/s
High Polygon Count (1 Light)............. 13417 KTriangles/s
High Polygon Count (4 Lights)............ 10342 KTriangles/s
High Polygon Count (8 Lights)............ 5663 KTriangles/s
8MB Texture Rendering Speed.............. 471.19 FPS
16MB Texture Rendering Speed............. 418.63 FPS
32MB Texture Rendering Speed............. 263.59 FPS
64MB Texture Rendering Speed............. 135.15 FPS
Bump Mapping (Emboss, 3-pass)............ 240.14 FPS
Bump Mapping (Emboss, 2-pass)............ 317.45 FPS
Bump Mapping (Emboss, 1-pass)............ 521.64 FPS
Bump Mapping (Environment) Not Supported Published No

Linkage to score at MadOnion
link is for regitered users only :(
 

SilverBack

Golden Member
Oct 10, 1999
1,622
0
0
I have never ran 3D Mark 2000 at 800x600.. So I thought I would try:
Here is a link directly to MadOnion's Online project viewer.
link is for regitered users only :(

CPU................. AMD Athlon 1232MHz
3D Accelerator...... NVIDIA GeForce2 GTS/GeForce2 Pro
Chipset............. NVIDIA GeForce2 GTS
Resolution.......... 800*600*16
Z-Buffer Depth ...... 16-bit
Frame Buffer........ Triple
Refresh Rate........ V Sync.Off
CPU Optimization... D3D Hardware T&L

3DMark Result........ 9442 3D marks
CPU Speed........... 639 CPU 3D marks

Game 1 - Helicopter - Low Detail...... 194.58 FPS
Game 1 - Helicopter - Medium Detail... 143.87 FPS
Game 1 - Helicopter - High Detail..... 73.05 FPS
Game 2 - Adventure - Low Detail........ 214.22 FPS
Game 2 - Adventure - Medium Detail.... 101.68 FPS
Game 2 - Adventure - High Detail...... 59.41 FPS
Fill Rate (Single-Texturing).......... 634.03 MTexels/s
Fill Rate (Multi-Texturing)........... 1276.67 MTexels/s
High Polygon Count (1 Light).......... 13172 KTriangles/s
High Polygon Count (4 Lights)......... 10772 KTriangles/s
High Polygon Count (8 Lights)......... 5745 KTriangles/s
8MB Texture Rendering Speed........... 666.40 FPS
16MB Texture Rendering Speed.......... 500.47 FPS
32MB Texture Rendering Speed.......... 267.58 FPS
64MB Texture Rendering Speed.......... 136.85 FPS
Bump Mapping (Emboss, 3-pass)......... 333.87 FPS
Bump Mapping (Emboss, 2-pass)......... 424.68 FPS
Bump Mapping (Emboss, 1-pass)......... 700.69 FPS
Bump Mapping (Environment)............ Not Supported
Published ............................ No
 

greg

Platinum Member
Oct 9, 1999
2,842
0
0
>>Burn-in

hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

riiiiiiiiighhhhhhhhhhtttttttttt.

Burn in has as much scientific backing as the Shroud of Turin. Most engineers laugh at people who bring it up.