I have never ran 3D Mark 2000 at 800x600.. So I thought I would try:
Here is a link directly to MadOnion's Online project viewer.
link is for regitered users only
CPU................. AMD Athlon 1232MHz
3D Accelerator...... NVIDIA GeForce2 GTS/GeForce2 Pro
Chipset............. NVIDIA GeForce2 GTS
Resolution.......... 800*600*16
Z-Buffer Depth ...... 16-bit
Frame Buffer........ Triple
Refresh Rate........ V Sync.Off
CPU Optimization... D3D Hardware T&L
3DMark Result........ 9442 3D marks
CPU Speed........... 639 CPU 3D marks
Game 1 - Helicopter - Low Detail...... 194.58 FPS
Game 1 - Helicopter - Medium Detail... 143.87 FPS
Game 1 - Helicopter - High Detail..... 73.05 FPS
Game 2 - Adventure - Low Detail........ 214.22 FPS
Game 2 - Adventure - Medium Detail.... 101.68 FPS
Game 2 - Adventure - High Detail...... 59.41 FPS
Fill Rate (Single-Texturing).......... 634.03 MTexels/s
Fill Rate (Multi-Texturing)........... 1276.67 MTexels/s
High Polygon Count (1 Light).......... 13172 KTriangles/s
High Polygon Count (4 Lights)......... 10772 KTriangles/s
High Polygon Count (8 Lights)......... 5745 KTriangles/s
8MB Texture Rendering Speed........... 666.40 FPS
16MB Texture Rendering Speed.......... 500.47 FPS
32MB Texture Rendering Speed.......... 267.58 FPS
64MB Texture Rendering Speed.......... 136.85 FPS
Bump Mapping (Emboss, 3-pass)......... 333.87 FPS
Bump Mapping (Emboss, 2-pass)......... 424.68 FPS
Bump Mapping (Emboss, 1-pass)......... 700.69 FPS
Bump Mapping (Environment)............ Not Supported
Published ............................ No