- Sep 14, 2000
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http://www.kingston.com/newtec...F_520DDRwhitepaper.pdf
As near as I can tell from the following link, it isn't that huge. On the one hand it shows that memory access time is directly halved, yet on benchmarks like the Winstone content creation it looks like only a few percent. So which is it?
How much does it help for things like game loading? Would that be the main area of benefit, or would it be something else?
As near as I can tell from the following link, it isn't that huge. On the one hand it shows that memory access time is directly halved, yet on benchmarks like the Winstone content creation it looks like only a few percent. So which is it?
How much does it help for things like game loading? Would that be the main area of benefit, or would it be something else?