flexy
Diamond Member
The best examples
() Gothic III
() Neverwinter Nights 2
What is WRONG nowadays that companies release games where you need at LEAST a couple patches to get even the BASICS going.
BUGS which seem to point to HORRIBLE quality-control, in Gothic III after one (?) month now we STILL have ambient-sounds not working right and the forums full of peopl complaining about serious bugs.
In NeverwInter Nights II are other bugs, GUI related, crashes, etc...etc...
I cant say more because of all the tweaking and trying to get stuff running i dont even have the time to PLAY.
() How can you get an idea whether a game release will be a good one or a BAD one ?
EASY !!!
If a company releases a game which went thru good QC and they are convinced the game will SELL - they WILL release a demo BEFORE the actual game release. The people will look at the demo and then make a purchase decision based on the demo !
A company which does NOT release a demo before release is AFRAID and KNOWS that the product is merely in an alpha-stage...so they rush out their alpha/beta %$$^!%^! untested junk as retail....and then submit a patch the next day to fix the WORST bugs. The demo comes WAY later when they think the game is sellable and doesnt turn off potential custumers.
If people would have seen a demo of, say, G3 or Nwn2...lol..based on that those games are AT BEST betas still *right now* AFTER a patch already...
What should the demo have been ? A pre-pre-pre alpha ? 🙂
Just wanted to rant