Rainbow Six: Siege

motsm

Golden Member
Jan 20, 2010
1,822
2
76
I'm guessing it will in no way live up to the originals, but it is looking a hell of a lot better than what typically passes as a tactical shooter these days. First I've heard of it though, so will have to do some more research about it.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Shoot any wall and it crumbles? Also some of the players look like they missed too much. I think a real game would have a quicker death rate.
 
Last edited:

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Shoot any wall and it crumbles? Also some of the players look like they missed too much. I think a real game would have a quicker death rate.

i noticed the reinforced walls didn't stand up to more than 1 blast of gunfire either.
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
Did we have thread for this yet?

Yep:
http://forums.anandtech.com/showthread.php?t=2386795

Whatever.

Physics/destructible environment looks interesting. Loved Crysis and the Red Faction concept.

Shoot any wall and it crumbles? Also some of the players look like they missed too much. I think a real game would have a quicker death rate.

That gameplay video looks scripted and/or played using console controllers, but even I could aim better with a controller. A "real" match would end in 5 seconds.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
That's why I think PvE will be better because you will be able to experiment with tactics and different strategies. In PvP I see a lot of matches ending before anyone gets a chance to use the environment or drone gadgets.
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
My guess is that PvP will devolve into Counterstrike and team deathmatch (e.g. Call of Duty) games: run and gun + twitch shooting. I can't stand that anymore, and I'm old now so I can't keep up with the kiddies in games where you can die in one shot.