- Apr 2, 2007
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So, instead of doing my own research I'm going to ask you guys, and hopefully a nice discussion can come out of this. The new engine is going to use opengl, instead of directx, because those two are basicaly competitors, right?
If I'm right, then what does this opengl thing mean, how is it different from directx, and since all videocards tout their directx capabilities for marketing reasons, what does this mean for a opengl game? How do directx10 videocards perform when a game runs on opengl? Whats the difference between ATI and Nvidia? Image qaulity ?
Last but not least, there's a pretty difficult explanation from John Carmack about those megatextures they will be using, but I couldn't make anything out of it, went completely over my heard, anyone care to explain ?
If I'm right, then what does this opengl thing mean, how is it different from directx, and since all videocards tout their directx capabilities for marketing reasons, what does this mean for a opengl game? How do directx10 videocards perform when a game runs on opengl? Whats the difference between ATI and Nvidia? Image qaulity ?
Last but not least, there's a pretty difficult explanation from John Carmack about those megatextures they will be using, but I couldn't make anything out of it, went completely over my heard, anyone care to explain ?
