- Apr 12, 2005
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Right now I am writing a custom application (utilizng OpenGL 2.0)
Specifically I am only using PBO and Textures .
There won't be any complex calculations
The app is basically: Move data from ram to PBO to texture to frame buffer
However, the texture and pbo sizes are quite large (1920x1080) and i need to produce extremely high rates ( 120...later on 240 )
which type of video card do u recommend?
I am noticing quite a performance (~2x) difference between Quadro FX 1500 PCIE and ATI Radeo 1650XT AGP . Could this be because of the bus? or the card?
Specifically I am only using PBO and Textures .
There won't be any complex calculations
The app is basically: Move data from ram to PBO to texture to frame buffer
However, the texture and pbo sizes are quite large (1920x1080) and i need to produce extremely high rates ( 120...later on 240 )
which type of video card do u recommend?
I am noticing quite a performance (~2x) difference between Quadro FX 1500 PCIE and ATI Radeo 1650XT AGP . Could this be because of the bus? or the card?