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Radeon and Quake 3 sky....

snow patrol

Diamond Member
I thought the only sky issue in Quake 3 was with the Geforce when texture compression is on. Well...I've just got a Radeon, and I was suprised to see that the sky looked pretty bad with texture compression on, compared to off.

I'm using the shipping drivers because I can't download the 7062 beta's (all the links on Rage3d aren't working in some way or the other - anyone got other links?).

Any way, here are some screenshots I took. Comments welcomed

SCREENSHOTS.

(oh yeah, apart from that I'm loving my Radeon)
 
The sky looks about right. You do get some artifacts from S3TC. What the Nvidia people are complaining about is this.. Your gamma seems to be pretty far off.
 
Good point actually Oldfart - that geforce shot looks truely hideous! :Q

I'm downloading the 7062 beta's as I type this, gonna give them a shot. Cheers 🙂
 
The Quake 3 sky looks just fine on the Radeon. As Oldfart says, S3TC will exhibit minor artifacts due to the lossy nature of its compression algorithm.
I just can't understand how come the Voodoo3 looks so good! 🙂
 
The v3 looks pretty good(I actualy thought it was the radeon at first) but i dont think you can play with those seting on the v3 too slow.
 
yeah, the voodoo 3 was getting me about 11 FPS in demo001 at that res, and you have to remember this is in 16bit. On the Radeon in 32bit I'm getting 35fps. I actually find that running at 1600x1200x32 is fluid and smooth when it's just you against a few bots. For big online deathmatches, I'll no doubt go to 1152x864 and tweak a few options 🙂
 
I remember telling a certain (since reformed) anti-3dfx zealot how good Q3 can look on a V3 with the proper setup. I even posted a LINK on how to do it. Its still worth a look.


 
Yeah, I always thought quake looked great on my v3. It looks better on the Radeon, but then I am using 32bit, and the difference isn't asounding..
 
You will notice mostly small details over anything else. The armor chards, look much better for instance (that cool glass look). Also, in DM1, across from the tongue cave with the armor, there is that neon sign that flashes Q-III-A. With the Voodoo, you cant really see that it says that. But over all, Q3 doesn't look bad at all on the V3 cards.
 
Hey Oldfart and Taz:

The jury's still out on the 7062's? :Q😕 I have em installed and haven't had any problems...yet. Of course, I've only played DeusEx so far.

Has anyone heard any problems with them yet? I had the 7041 installed previously... everthing was great!

 
Thanks Hawk. I got them, and installed without problem.

However (there's always a 'however', huh? 😉) - it now seems that I can't get FSAA to work in OpenGL. No matter what I set it to it shows no visible effect, or makes no difference to frame rates. I tried the radeon tweak program, but still, can't get FSAA working with these 7062 drivers.

D3D FSSA works fine though...as shown by my sub 2000 score with 4XFSAA in 3dmark 😉

Any ideas???
 
If i can't get it working, I might go to the 7041's then. I thought counterstrike looked noticeably better with 4XFSAA and still ran nice and smoothly 🙂
 
Stick with the Special release drivers from ATI.😉
Seems to be the most compatible and still meet performance needs. I've been trying all the leaked ATI drivers and every one of them presents new challenges. But the ATI 3043 (win2k user) has been the most all-around compatible driver I've tried to date. No tweaking really required either.
 
😱

yes, I do. Sorry, SPOT THE NEW Radeon user! 😉 (I'm getting to grips with driver codes/names etc for this card. Gimmie a day or two heh)
 
Once you are running on 7041, here are some hints:

Open GL sttings:
check only - enable page flipping, enable ktx buffer extension, enable texture compression
settings: level of detail = sharp (to the right), anisotropic texture setting = disabled


D3D settigs:
check only - Compressed texture format
Settings: Anti aliasing = disabled, z buffer bit depths = 16;24;32, Dithering method when alpha blending = use ordered dithering.

Next, paste the below into a notepad doc. You may have to edit it just a bit. The Driver\0000 may need to be 0001 or 0002. You need to look at your registry 1st to see where yours is. Once you are sure its correct, save it as "ati.reg" Next, right click on it and choose "merge". This will put these values into the regestry.

Put the below into the ati.reg file

REGEDIT4

[HKEY_LOCAL_MACHINE\Software\ATI Technologies\Driver\0000\atidxhal]
"EnableWaitUntilIdxTriList2"="1"
"TableFogEnable"="1"
"WFogEnable"="0"
"ZFogEnable"="1"
"DisableHierarchicalZ"="0"
"DisableHyperZ"="0"
"FastZClearEnabled"="1"
"Vsync"="0"
"AntiAlias"="0"
"ZFormats"="15"
"ExportCompressedTex"="1"
"DitherAlpha"="1"



Edit: reg tweaks courtesy of Taz
 
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