Radeon™ Software Adrenalin 2020 Edition 21.3.1 [20.50.03.01] - 18/02/2021

Despoiler

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Radeon™ Software Adrenalin 2020 Edition 21.3.1 Release Notes | AMD

Article Number
RN-RAD-WIN-21-3-1
Radeon Software Adrenalin 2020 Edition 21.3.1 Highlights
Support For

  • AMD Radeon™ RX 6700 Graphics
  • DOOM Eternal™: The Ancient Gods - Part Two
  • Radeon BoostGD-158
    • Now supports DirectX®12 with Variable Rate Shading for select titles.
  • Radeon Anti-LagGD-157
    • Now supports DirectX®12.
  • Performance Tuning Stress TestGD-106
    • A new built in tool for Performance Tuning in Radeon Software that allows users to stress test their graphics products tuning profiles.
Added Vulkan® Support
  • VK_KHR_synchronization2
    • This extension modifies the original core synchronization APIs to simplify the interface and improve usability of these APIs. It also adds new pipeline stage and access flag types that extend into the 64-bit range. Pipeline stages and access flags are now specified together in memory barrier structures, making the connection between the two more obvious. Additionally, Layout transitions have been simplified by providing generic layouts, which are contextually applied based on the image format. Events are made more efficient as well as they include memory dependency information when they are set on the device. Furthermore, Queue submission has also been changed to wrap command buffers and semaphores in extensible structures, which incorporate changes from Vulkan 1.1, VK_KHR_device_group and VK_KHR_timeline_semaphore. This adds a pipeline stage to the semaphore signal operation, mirroring the existing pipeline stage specification for wait operations.
  • VK_EXT_4444_formats
    • This extension defines the VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT and VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT formats for compatibility with other graphics APIs to help with porting without having to resort to swizzling.
  • VK_EXT_conditional_rendering
    • This extension allows conditional draws, compute dispatches or clears based on a value in command buffer memory. These commands could be discarded without the application’s intervention if the condition is not met, which may result in reduced latency.
  • VK_KHR_sampler_ycbcr_conversion
    • This extension provides the ability to perform color space conversions during texture sampling operations for the Y′CBCR color space, which is mainly used for processing inputs from video decoders and cameras. It also adds a selection of multi-planar formats, image aspect plane, and the ability to bind memory to the planes of an image collectively or separately.
Fixed Issues
  • Radeon Software may sometimes have higher than expected CPU utilization, even when a system is at idle.
  • A system hang or crash may be experienced when upgrading Radeon Software while an Oculus™ VR headset is connected to your system on Radeon GCN graphics products.
  • Minecraft™ DXR may exhibit corrupted or missing textures when ray tracing is enabled on Radeon RX 6000 series graphics products.
  • An application crash may occur in Call of Duty™: Modern Warfare when ray tracing is enabled on Radeon RX 6000 series graphics products.
  • Lighting fails to render correctly on Radeon RX 6800 series graphics products in Star Citizen™.
  • A black screen may occur when enabling and disabling Enhanced Sync while vsync is enabled in some Vulkan® API games.
  • A black screen or system hang may occur on Hybrid Graphics systems for some Vulkan® API games when Enhanced Sync is enabled.
  • Bethesda™ launcher may experience an application crash on startup when launching some games.
  • Users may be unable to create a new scene in the Radeon Software Streaming tab on first launch or after a settings factory reset.
  • Game specific performance tuning profiles may fail to load when a global performance tuning profile has been created or set.
  • Disabling HDCP support and performing a factory reset and/or system restart may sometimes trigger a system crash or hang on boot.
  • Epic Games™ social overlay or launcher may exhibit color corruption.
  • Xuan-Yuan Sword VII™ may experience an application crash with DirectX®12 ray tracing enabled on Radeon RX 6000 series graphics.
  • Color corruption may be experienced in Cyberpunk 2077™ when Radeon Boost is enabled.
  • Display flicker or corruption may occur on high refresh rate/resolution multi-monitor system configurations on Radeon RX Vega series graphics.
  • Audio loss or cutout may intermittently occur on some TV displays when Windows® audio is set to use 5.1 or 7.1 speaker configurations.
Known Issues
  • The start and cancel buttons in the performance tuning stress test may disappear when Radeon Software is resized to be small.
  • On a limited number of displays, the preferred desktop resolution in Windows® may change when the display is power cycled.
  • Enabling vsync in Rocket League and setting the game to use borderless fullscreen may cause stuttering or ghosting.
  • Radeon RX 400 and 500 series graphics products may experience a TDR during extended periods of video playback.
  • Brightness flickering may intermittently occur in some games or applications when Radeon™ FreeSync is enabled, and the game is set to use borderless fullscreen.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
Disclaimer
  • GD-106 - Overclocking AMD processors, including without limitation, altering clock frequencies / multipliers or memory timing / voltage, to operate beyond their stock specifications will void any applicable AMD product warranty, even when such overclocking is enabled via AMD hardware and/or software. This may also void warranties offered by the system manufacturer or retailer. Users assume all risks and liabilities that may arise out of overclocking AMD processors, including, without limitation, failure of or damage to hardware, reduced system performance and/or data loss, corruption, or vulnerability.
  • GD-157 - Radeon Anti-Lag is compatible with DirectX 9, DirectX 11, DirectX 12, and Vulkan APIs; Windows 7 and 10. Hardware compatibility includes GCN and newer consumer dGPUs and Ryzen 2000 and newer APUs, including hybrid and detachable graphics configurations. No mGPU support. Certain features require Adrenalin 2020 or later.
  • GD-158 - Radeon™ Boost is compatible with Windows 7 and 10 in select titles only. Hardware compatibility includes RX 400 and newer consumer dGPUs, Ryzen 2000 and newer APUs, including hybrid and detachable graphics configurations. No mGPU support. Radeon™ Boost for DirectX®12 and variable rate shading is compatible with AMD Radeon™ RX 6000 Series Graphics exclusively. For a list of compatible titles see https://www.amd.com/en/technologies/radeon-boost.
Package Contents
The Radeon Software Adrenalin 2020 Edition 21.3.1 installation package contains the following:
  • Radeon Software Adrenalin 2020 Edition 21.3.1 Driver Version 20.50.03.01 (Windows Driver Store Version 27.20.15003.1004)
 
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Despoiler

Golden Member
Nov 10, 2007
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PSA. I had some issues getting these installed. Did a factory reset option from within the drivers as usual. Uninstall went fine. The installation of the new drivers green screened when restarting. Actually froze the green screen. On reboot it partially loaded some startup programs in Windows and then froze most actions on my computer. I reset and booted to safe mode. Uninstalled the drivers again. Booted back to Windows. Chose factory reset uninstall again. Then everything worked as it should after installation. Not sure if it's something in these drivers or my Windows was already wonky.
 

Justinus

Diamond Member
Oct 10, 2005
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I had no problem installing it (did a factory reset though) on my 6900xt. Seems to have consistently bumped benchmark scores around 2% in firestrike, time spy, and a few games I tested.