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Quincunx AA

Nupraptor

Junior Member
Since several of us (myself included) have recently been picking up the GF3's at BB, I thought this would be a good time to ask: Is anyone else disappointed by the Quincunx AA? Don't get me wrong: it's every bit as good at getting rid of aliasing as people claim. At 1024x768 with QAA, jaggies are non existant and it hardly hits the framerate. However, it seems that the QAA does some nasty blurring to most of the textures in games. And, truth be told, I'd prefer having my games look sharper and just ignoring the jaggies as much as possible.

Am I the only one who's noticed this, or what?
 
The texture issue is a thing I've seen discussed everywhere. I think it's a minus for using Quincunx. Tom's Hardware did an article with the newer 8500 drivers that comapred Quin vs. Smoothvision with pics and you can definitely see the difference in texture quality
 
Hmm... I was wondering if it was perhaps something with my configuration, or even if there was some way to circumvent it. It's a shame, since it's otherwise works well.
 
Well, if you choose 64tap, I'm not sure if the Ti200 will be good enough at it's original speed with Quincunx. I can run most stuff fine with Quincunx and 64tap ani on my highly oc'ed GF3 Ti500.(260/590)
 
Install the latest nVidia drivers and enable anistropic filtering at 8x.
Just run your card at 1024x768 with 2x AA.

IN GAME:
Turn texture compression off. Use 32 bit textures.

What you have then is a game with resonable frame rate with the best visuals based on performance.
Q AA seems to blurr textures regardless of situation.
4x is such a large hit on performance that it may not be an option depending on your system specs.

BTW I have been playing RTCW this way and it is simply gorgeous.
 


<< I have the VisionTek GF3 Ti200 running 21.85. Where do you adjust this anisotropic filtering thing ? >>



Either download and install the new 22.80 beta detonator drivers or use a program like NVmax:

NVmax
 
well, i like it for the most part, with Quincunx AA i score from a 6700 to a 5567... so thats a noticeable performance hit, but hey, why have the card if u cant play with all the good stuff! 😛
 
I'm using the 22.50's.
Go the GF3's properties.
Opengl tab
One of the pulldown menu's has the option to enable anistropic filtering up to 8x.
 
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