Like Viper said, and one thing keep in mind that a video cards real world fillrate is limited by memory bandwidth in all current cards (this ridiculous nonsense about a GF2 Ultra doing 2Gigatexels/s is a joke, the core can handle it but with 32bit frame and Z-buffers it doesn't have memory bandwidth to sustain it)
So for high res you want fast video card memory (or memory bandwidth saving techniques like ATi's HyperZ) and at low res it's CPU like Viper said.