What I need to know is how dose UT run in D3D with the 8500 under windows XP. I?m going to be doing some upgrading soon, within the month and I?m currently in dilemma over what video card I should get. Right now, I?m using a Radeon VIVO and UT performance is rather sad. Now, I?d like to get the 8500 as it is a superior piece of hardware, but if I?m going to be stuck with the same problems I have now forget it. So what I need is somebody with an 8500, UT, and Windows XP to tell me how UT performs with D3D.
*Update I'm going to try to clarify/describe the situation that I'm currently having right now.*
Ok, aside form the horridly deceased FPS there is a strange shuttering effect, this mainly what I'm referring to when I say "problems". For those that haven?t experienced this or think my "shuttering" description sucks try defragging your HD and playing your favorite game and you should get and idea of the problem.
Now, I know the GeFroce 3 kills the 8500 FPS wise but according to Anand's own tests the 8500 is still pulling 85 fps which is more the playable. What I really want determine is if the shuttering problem still exists with 8500.
*Update I'm going to try to clarify/describe the situation that I'm currently having right now.*
Ok, aside form the horridly deceased FPS there is a strange shuttering effect, this mainly what I'm referring to when I say "problems". For those that haven?t experienced this or think my "shuttering" description sucks try defragging your HD and playing your favorite game and you should get and idea of the problem.
Now, I know the GeFroce 3 kills the 8500 FPS wise but according to Anand's own tests the 8500 is still pulling 85 fps which is more the playable. What I really want determine is if the shuttering problem still exists with 8500.