been wonderin about some things and need some answers if anyone has em
1. Is the L1/L2/L3 cache on a law of diminishing returns as its size goes up as far as performance is concerned and if not why are the cache sizes not 512mb-1gb thereby allowing the riddance of sytem RAM and the whole FSB bottleneck.
2. Single channel channel RAM is 64-bits wide while dual channel is 128 bits wide. High end video card RAM is 256 bits wide, so are they running quad channel? if so then two questions come up.
a. since on videocards with 128-bit memory interfaces at a certain speed there is no performance gain afterwards because of the bottleneck at the 128bit, will this be the case eventually with DDR and will we see tri and quad channel RAM in the future?
b. and if the question above is true, does this mean that Sony/Rambus's new XDR memory for the PS3 runs on an even higher memory bitrate? its clocked somewhere around the 3-4 ghz range so i would think that even the mighty 256 bit would have bottlenecked b4 then.
THanks in advance for all answers, might think of more l8r cuz i feel like ive missed something. Hope this is informative to everyone cuz ive been wondering this for a while.
Morgash
1. Is the L1/L2/L3 cache on a law of diminishing returns as its size goes up as far as performance is concerned and if not why are the cache sizes not 512mb-1gb thereby allowing the riddance of sytem RAM and the whole FSB bottleneck.
2. Single channel channel RAM is 64-bits wide while dual channel is 128 bits wide. High end video card RAM is 256 bits wide, so are they running quad channel? if so then two questions come up.
a. since on videocards with 128-bit memory interfaces at a certain speed there is no performance gain afterwards because of the bottleneck at the 128bit, will this be the case eventually with DDR and will we see tri and quad channel RAM in the future?
b. and if the question above is true, does this mean that Sony/Rambus's new XDR memory for the PS3 runs on an even higher memory bitrate? its clocked somewhere around the 3-4 ghz range so i would think that even the mighty 256 bit would have bottlenecked b4 then.
THanks in advance for all answers, might think of more l8r cuz i feel like ive missed something. Hope this is informative to everyone cuz ive been wondering this for a while.
Morgash