I just notice that when I play BF1942 with T40p (ATI FireGL9000) regardless of what setting under DirectX (i.e., performance, wuality, etc.) and use the Sniper scope to look at a far away house, I see some flickering line on the houses themself. I only tried this on the Wake Island map. You can go the south base (the base to the left of the Airfield and try use the sniper scope to look at the house on the north base (opposite and across the bay to the north). The sniper scope can see the house a little bit bigger than the binocular, wierd). Anyway, when I use the sniper scope this way, the horizontal beams on the house appear to be a little bit flickering (hope I use the right word to explain this). Can someone with T40 and BF1942 try and confirm this please? I played BF1942 for a long time and this is the first time I notice this. Everything else look fine though and the FireGL9000 run BF1942 at 1400x1050x32 at max detail setting very smoothly 🙂
Mocca
Mocca