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Question about Open GL

JKuz

Member
I was just wondering what is the scoop on open gl these days? Lately it seems to me that all the games are being made for only direct x. Is open gl fading out? Or does direct x just offer more advantages over open gl? Or because of the media attention surrounding direct x these days are software companies just using direct x as a selling point?

Thanks
 
I certainly do not think that OpenGL is fading out. I think you're onto something when you stated that DX is getting more popular due to the large media attention surrounding it. Also, keep in mind that several of the graphics features implemented into DX8 are easier to take advantage of than if you used OpenGL. I am no graphics programmer, but from the people that I have talked to DX8 is easier to use and implement. Take the geforce 3 for instance. It is able to transform images in real time thanks to DX8. In order to do this with opengl a large amount of programming would be needed to take advantage of the geforce3's processing capabilities. DX8 simply automates the process a little bit. There are going to be several "smash hit" games coming out that will be based solely on opengl. SOF2 looks great, as does "return to castle wolfenstein." Both are based entirely on opengl.
 
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