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Question about N-Sided Qui Dam


http://www.n-sided.com/3D/quidam.php?rub=1

I'm trying to figure out what comes with the "Basic" Qui Dam if you pay the 169 Euro's and buy Qui Dam 2.

I thought it might be good to check my assumptions before I plunk down the cash. It seems like you get this variety of characters - but I'm not sure how many.

I have the demo but it doesn't have export abilities and I'm a complete beginner at Qui Dam so it's hard to assess.

My impression is, it gives you a limited number of body types, with the ability to add variety (for example, thin arm, muscular arm) so mathematically maybe you could get 5-10 different groups of 3 or 4 similar characters. They say "100,000 variations" on the website.

?? #1 How many physically distinct characters can you obtain from the program ?


?? #2 Exporting to Max & Maya - how robust is the capability ?

What is a good workflow if you try using Qui Dam - if you are comfortable with bones in Max & Joints in Maya, is it better to just use the mesh & textures developed in Qui Dam ? (then associate the Qui Dam-generated mesh objects to the skeleton as you would normally ?)


?? #3 Does it Work Good ?


It looks like a good program that will help flesh out a character set. But I've been burned on marketing claims before, and it's hard for me to evaluate just from the demo.

Any enthusiastic Qui Dam users out there ?
 
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